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Información general

Ubicaciones: Vancouver, British Columbia, Canada 
  • Lugar: Redwood City
  • Estado: California
  • País: United States of America


ID del rol
216278
Tipo de trabajador
Regular Employee
Estudio/Departamento
Other
Acuerdo de trabajo flexible
Hybrid

Description & Requirements

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

Creator-made content is already a proven part of EA's history — from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.

We are looking for a Senior Research Engineer to join our Worlds research pillar and help redefine game world authoring technologies. We sit at the intersection of traditional artistry and breakthrough Machine Learning, building the tools that will shape future virtual worlds. This is an applied research role: you will bring your boldest ideas to life inside the game engine, crafting high-impact prototypes and demos that turn complex science into practical creative superpowers.

We are looking for an open and curious person; someone who gets a kick out of taking new ideas, investigating them, and adapting their application to games. You need a genuine interest in video games paired with a critical understanding of how AI can be built for games, including the ability to form your own insights on how you can improve it. You will partner with other researchers, engineers, artists, and designers. You have a desire to explore new areas of game development: someone who is passionate, creative, communicative, and invested.

This is a hybrid role, 3 days a week at our office in Redwood City (California), Montreal or Vancouver (Canada) studio.

The Senior Research Engineer will report to the Director of Research.

Responsibilities:

  • Partner with researchers, engineers, artists, and designers to translate prototypes into production-ready engine features, ensuring alignment with existing systems.

  • Develop novel ideas by researching and implementing solutions to some of the most complex challenges in video games.

  • Contribute to applied research in areas such as scene understanding, spatial reasoning and visual quality evaluation. This includes engineering work around integration, scaling, training, development, and support.

  • Build compelling demos that highlight powerful novel solutions for world-building in games, with a focus on integration into modern game engine technologies.

  • Contribute to team learning, share findings and best practices, help others in the team succeed, and push the boundaries of what is possible in games research.

Qualifications:

  • Advanced Research Background: A degree in Computer Science, a STEM field, or equivalent practical experience related to Game Content Creation.

  • Technical expertise: Proven expertise with Vision-Language Models (VLMs), Computer Vision methods (including depth estimation and video segmentation), as well as hands-on experience with model training and inference.

  • Practical experience: Experience translating ideas into functional prototypes or demos that showcase concepts in practice.

  • Tooling Proficiency: Strong skills with development on Python and ML frameworks (PyTorch or TensorFlow), along with agentic frameworks.

  • Experience & Education Requirements: Combined experience 7+ years between graduate degree research (PhD, Masters) and professional/research experience.

We are a diverse, goal-driven team that offers real influence and autonomy to every member. Our ideal candidate is curious, open-minded, and thrilled by exploring fresh concepts and tailoring them for game development. If you are a passionate, creative, and communicative individual who is deeply invested in innovating across new domains of gaming, we want you on our team.



Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.