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General Information

Locations: Kirkland, Washington, United States of America 
  • Location: Vancouver
  • State: British Columbia
  • Country: Canada

  • Location: Redwood City
  • State: California
  • Country: United States of America


Role ID
214936
Worker Type
Regular Employee
Studio/Department
Maxis
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our mission is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

The Senior Director, Product Management – Head of Sims Marketplace will define and drive the vision, strategy, and growth of The Sims Marketplace, building a best-in-class two-sided ecosystem for players and content creators. This leader will own the marketplace roadmap, lead a high-performing Product Management team, and partner across the organization to deliver data-driven, customer-centric experiences. The ideal candidate brings deep product leadership experience in gaming, expertise with two-sided marketplaces, strong analytical and influencing skills, and a proven track record of launching and scaling successful products.

The Senior Director, Product Management – Head of Sims Marketplace will report to the VP.

Location: This is a hybrid role onsite the studio three days a week in Kirkland, Redwood City, or Vancouver Canada.

Responsibilities:

  • Define and execute the roadmap for The Sims Marketplace, building a trusted, scalable ecosystem that creates value for players, creators, and the business.

  • Shape marketplace experiences, platform capabilities, and product investments that enable creators to successfully build and grow their content while enhancing player engagement.

  • Establish and drive key marketplace success metrics, using customer insights and data to optimize ecosystem health, creator success, player satisfaction, and sustainable business growth.

  • Lead, coach, and develop a high-performing team of Product Managers, fostering a culture of ownership, innovation, collaboration, and continuous learning.

  • Partner cross-functionally with Engineering, Design, Analytics, Marketing, Operations, Finance, and other stakeholders to deliver high-impact marketplace experiences and platform capabilities.

  • Influence product strategy and business decisions across the organization through strategic thinking and data-informed recommendations.

Qualifications:

  • Demonstrated experience leading the launch, growth, and lifecycle management of large-scale gaming products or strategic programs.

  • 3+ years experience leading two-sided marketplace ecosystems, with deep understanding of both players and content creators, and the ability to balance incentives that promote engagement and long-term ecosystem health.

  • Strong analytical acumen with experience leveraging data and insights to inform strategic product decisions.

  • Degree in Business, Economics, Computer Science, or a related field; MBA preferred.

  • 6+ years of experience in the gaming industry, with a deep understanding of player behaviors, live services, and industry trends.

  • 10+ years of progressive experience in Product Management, product strategy, or business planning, including leadership of complex, cross-functional product initiatives.

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $190,500 - $267,300 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco)
    • $227,300 - $344,700 USD
  • Washington (depending on location e.g. Seattle vs. Spokane)
    • $210,600 - $290,900 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.


For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.