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Informazioni generali

Località: Stockholm, Stockholm County, Sweden 
ID del ruolo
216306
Tipo di dipendente
Intern - Temporary Employee
Studio/Reparto
EA Studios - DICE Stockholm
Modalità di lavoro flessibile
Hybrid

Description & Requirements

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Contract: 6-month Internship

Start Date: Late January 2027

Work Model: Hybrid (3 days onsite minimum)


The Challenge Ahead


Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. 


United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!


Responsibilities:


Battlefield’s dynamic worlds are a defining part of the player experience. Destruction is not only a technical system, it shapes combat, changes tactical choices, creates memorable cinematic moments, and connects many parts of the game.


As a Game Design Intern on the Battlefield Destruction Team, you will work with the Principal Game Designer and a multidisciplinary team to help shape connected, dynamic-world features for millions of Battlefield players. You will contribute to both gameplay systems and their application in levels, learning how ideas progress from an initial player-facing goal through documentation, prototyping, implementation, iteration, and production. You will receive daily guidance from the Principal Game Designer while working within the wider direction of the Combat Director and the Battlefield core design team.


  • You will learn to use Frostbite Engine and EA's proprietary tools.

  • You will help design, implement, and iterate on destruction and dynamic-world features emphasizing tactical value, clear player feedback, and immersive Battlefield moments.

  • You will ideate and document feature intent and requirements, then guide collaboration between tech design, engineering, art, audio, production, and level teams to ensure features work cohesively within the broader game.

  • You will participate in prototyping, playtesting, and reviews—using feedback and development constraints to refine features and content towards the Battlefield systemic gameplay vision.


Eligibility:


  • You must be currently enrolled at university or education provider in Sweden with a planned internship period planned (e.g. LiA)

  • You are eligible to work in Stockholm, Sweden, without visa/relocation support

  • You are available to commence a full-time 6 month placement at the end of January 2027. Please check with your school before applying.


Skills:


We are looking for an emerging designer who is curious about the whole player experience, not only the configuration of an isolated system. 


Player-focused design thinking

  • You begin with the experience: What value does this create for the player?

  • You think about gameplay loops, player motivation, fantasy, usability, feedback, and readability.

  • You appreciate the immersive, systemic, and cinematic qualities of features.


Holistic and systemic thinking

  • You recognise opportunities for one feature to strengthen another rather than treating each design as an isolated component.


Communication and collaboration

  • You communicate clearly and are interested in the perspectives of different crafts.

  • You structure ideas and explain their intent through written documentation, diagrams, presentations, or prototypes.

  • You advocate for an idea without becoming personally attached to it.

  • You listen to feedback, investigate its underlying concern, and seek additional context where needed.


Curiosity

  • You ask questions and are interested in working with designers and product owners as well as map teams and other implementation partners.

  • You are willing to learn unfamiliar tools, workflows, and technical concepts.


Help us make play happen. Apply now with an up-to-date Portfolio, CV and Cover Letter in English, explaining why you would like to join EA for this internship position.



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.