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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
216166
근로자 유형
Temporary Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Development Manager, EA SPORTS FC Gameplay

Please note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.

The Role

Reporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.

Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.

You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.

Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.

As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.

You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.

This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.

The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.

Responsibilities

  • Lead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.

  • Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.

  • Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.

  • Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.

  • Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.

  • Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.

  • Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.

  • Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.

  • Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.

  • Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.

  • Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.

  • Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.

  • Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.

  • Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.

  • Support hiring, onboarding, workforce planning, and organizational changes within your area.

  • Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.

  • Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.

Experience

  • 5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.

  • Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.

  • Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.

  • Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.

  • Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.

  • Experience translating creative or technical objectives into structured and achievable execution plans.

  • Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.

  • Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.

  • Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.

  • Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.

  • Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.

Bonus

  • Experience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.

  • Experience leading teams within a large-scale AAA game-development organization.

  • Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.

  • Experience managing employees from different crafts or job disciplines.

  • Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.

  • Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.

  • Experience working with globally distributed teams and stakeholders.

  • Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.

  • Bachelor’s degree or equivalent professional experience.





Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.