- Lokasi: Victoria
- Negeri:
- Negara: Canada
- Rumah
- ...
- Peranan Terbuka
- Butiran Peranan
Perihalan & Keperluan
Please note: this is a hybrid/on-site position. Remote work is not available. Must be able to work 3x per week at either our Victoria, B.C. or Vancouver, B.C. office.
Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
You will support American Football within EA Sports. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.
What You’ll Do:
Implement UI and HUD features in-game, using design specs, wireframes, and prototypes as a guide.
Collaborate closely with XD Technical Leads, Engineers, and UI Artists to ensure your work aligns with both the creative vision and technical constraints.
Build UI systems using proprietary or third-party tools such as Unreal, Unity, or internal engines.
Help define and apply best practices for scalable, modular, and maintainable UI architecture, especially in a live service context.
Translate visual UI concepts into interactive, responsive, and performant in-game experiences.
Iterate on menus, HUDs, and interactive elements based on playtest feedback, usability insights, and technical goals.
Provide feedback and support to more junior team members, contributing to knowledge sharing and documentation.
Work with QA and Production to track and resolve bugs, polish interactions, and meet performance targets from development to launch and beyond.
Champion UI consistency, accessibility, and usability across the product.
Qualifications:
5+ years of experience working in UI/UX design and technical implementation within games or interactive media.
Hands-on experience with game engines such as UMG (Unreal Motion Graphics UI Designer), Unity, or proprietary tools, particularly in UI systems development.
Solid scripting abilities (e.g., C#, JavaScript, Swift, or internal scripting languages) and experience implementing UI logic, data hooks, and behaviors.
Strong understanding of UI architecture, modular design patterns, and workflows that scale for live service content.
A good eye for UX flow, usability, and interaction feedback.
Excellent collaboration and communication skills—you enjoy working across disciplines to find the best solutions.
Experience shipping at least two full-cycle game projects (console, PC); AAA or live-service game experience a strong plus.
A portfolio or reel that showcases your UI/UX implementation skills and problem-solving approach.
Bonus Points:
Familiarity with American football—either professionally, as a fan, or through previous project experience.
Experience mentoring junior designers or driving team-wide initiatives without formal people management responsibilities.
Passion for sports gaming, and a desire to create accessible, intuitive, and exciting experiences for millions of players.