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Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
Based in Montreal, a city booming with culture, art, creativity, and technology – we play with purpose and are dedicated to making legacy-defining games.
We’re a passionate team out to change the game—not just how games are made and played, but also how a studio and its team members can thrive. We do this by promoting an inclusive culture, a safe place to be yourself, and by nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
Join us on this extraordinary journey.
We are looking for a Seasonal Creative Lead like you to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft. You will report to our Executive Producer in Montreal. We are considering on-site and hybrid working options for candidates.
Responsibilities
Define the design direction within the creative constraints and project requirements throughout Live Service
Collaborate with other project leads to set clear objectives and priorities for the design
Ensure all Design Documentation is delivered on time, is detailed enough for accurate estimation and all impacted parties have been able to review and influence as necessary.
Continuously drive understanding, alignment and excitement for the vision within the team and with external partners
Inspire, guide and mentor designers on the team in the pursuit of strong, creative designs implemented to the highest quality
Provide and solicit feedback from all stakeholders and team members in a graceful, constructive manner, with suggestions and solutions for improvement to both process and project
Collaborate closely with Experience Design to incorporate feedback from research, playtest data, and community feedback to forge an outstanding player experience
Be accountable for the project quality targets as well as the results achieved
Qualifications
5+ years of experience leading game teams, defining design direction, and taking games from concept to completion
Experience developing for live service
Experience developing FPS and/or multiplayer games
Understanding of mass-market appeal, and the ability to innovate within it