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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again—iconic worlds, where every player feels like the hero.
Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.
We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.
Motive is looking for a Senior Software Developer specializing in rendering to join its Iron Man team using Unreal Engine 5.
As a Senior Software Developer, you will report to the Project Technical Director
Responsibilities:
- Orient the development and implementation of rendering features and systems using Unreal Engine 5.
- Collaborate with the art and design teams to create visually impressive and technically efficient rendering solutions.
- Optimize rendering performance by implementing advanced algorithms, shader techniques, and efficient resource management.
- Work closely with the rendering team to develop and maintain high-quality rendering pipelines and workflows.
- Debug and resolve rendering issues, ensuring optimal performance across multiple platforms.
- Mentor and guide junior developers, providing technical expertise and sharing best practices.
- Collaborate with cross-functional teams to ensure seamless integration of rendering features within the overall game development process.
- Contribute to the development of tools, pipelines, and frameworks to streamline the rendering workflow and improve efficiency.
Qualifications:
- Extensive experience in video game development on Consoles and PC, with a focus on rendering and shader development.
- Expertise in Unreal Engine 5 and its rendering pipeline.
- Strong knowledge of advanced rendering techniques, including global illumination, physically-based shading, post-processing, and real-time rendering algorithms.
- Proficiency in programming languages such as C++ and experience with GPU programming (e.g., HLSL, CUDA).
- Solid understanding of graphics hardware architecture, performance optimization, and memory management.
- Experience in profiling and debugging rendering performance issues, using tools like Razor and Pix
- Experience in debugging GPU crash dumps
- Excellent problem-solving and troubleshooting skills.
- Ability to collaborate effectively with artists, designers, and developers.
- Up-to-date knowledge of industry trends, emerging technologies, and best practices in rendering and graphics programming.