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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
213158
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Associate Producer II - EA SPORTS™ FC

 

Vancouver, Canada

 

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club! 


We are looking for an experienced Producer to lead the PC program across Core technology teams that power EA SPORTS FC. You will operate at the heart of the franchise, supporting foundational systems, rendering, tools, and technical pipelines that fuel the entire game.

We ask that you have production leadership combined with solid technical fluency in PC performance, optimization, and platform complexity. You will bring structure to technical programs, partner with engineering and rendering leadership, and meet performance, stability, and scalability goals across a large, multi-team development environment.


Responsibilities:

  • Lead the PC program across FC, establish & maintain the PC roadmap, setting priorities, ensuring agreement, execution, and visibility across partner teams.
  • Guide PC performance quality by working with engineering and QV to meet performance targets and ensure a smooth player experience.
  • Partner with discipline directors and technical leadership to balance visual quality, feature ideas, scope, and schedule.
  • Identify technical risks early, especially related to performance, scalability, and platform constraints, and guide mitigation plans.
  • Coordinate cross-team dependencies affecting Core systems and ensure execution remains on track through milestones.
  • Support data-informed decision-making using telemetry, performance captures, and profiling outputs.
  • Establish clear communication channels for surfacing performance health, technical debt, and long-term investment needs.
  • Improve production workflows that support technical teams, allowing efficient delivery of foundational work.
  • This would be a Hybrid role working out of our EAV Studio
  • You would report directly to the Core team Line Producer


Qualifications:

  • 5+ years of experience in game production, with time supporting technical, engine, rendering, or platform teams.
  • Demonstrated experience driving production for PC-focused programs, including performance optimization and hardware variability.
  • Experience partnering with rendering engineers, systems engineers, and technical artists in a AAA environment.
  • Experience managing complex cross-team dependencies and technical roadmaps.
  • Risk management, prioritization, and partner agreement.
  • Experience using performance metrics, profiling tools, and telemetry data to inform production decisions.
  • Experience shipping and supporting a large-scale or live service PC title.
  • Familiarity with modern rendering pipelines, optimization workflows, and performance certification standards.
  • Experience managing technical debt programs alongside feature development.
  • Prior people management experience leading other producers or project managers.


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.