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Lokasi: Vancouver - Great Northern Way, British Columbia, Canada 
  • Lokasi: Los Angeles - Chatsworth
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  • Negara: United States of America

  • Lokasi: Madison
  • Negeri: Wisconsin
  • Negara: United States of America


ID Peranan
215737
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Respawn
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

The Apex Legends team is seeking a Senior Technical Artist with deep expertise in character rigging to help power one of the most dynamic live service games in the world. As part of a large, collaborative team of passionate developers, you’ll support our Animation and Modeling partners in delivering a constant stream of high‑quality content—from new Legends and limited‑time modes to seasonal updates and cosmetic releases that excite and engage millions of players globally.


In this role, you’ll drive excellence in skinning and rigging, ensuring every character meets the highest standards of visual fidelity and runtime performance. You’ll also champion pipeline improvements that scale across a fast‑moving live environment, enabling the team to innovate quickly while maintaining polish and consistency. If you’re excited about shaping characters that players connect with and celebrating the energy of a community that shows up every season ready for what’s next, this is the place to do it. 


Responsibilities

  • Report to the Lead Technical Artist, aligning on priorities, technical direction, and long-term pipeline goals.

  • Collaborate closely with Technical Art, Animation, and Character Art partners to implement solutions that are clean, scalable, and optimized for production.

  • Ensure exceptional quality in character rigging and skinning, upholding high standards for visual fidelity, deformation integrity, and runtime performance.

  • Educate and mentor junior and mid-level Technical Artists by creating clear documentation, sharing best practices, and fostering continued craft development.

  • Identify workflow opportunities and develop high-impact automation and tooling solutions that improve efficiency, consistency, and team output. 


Qualifications

  • 5 years experience working in proprietary internal game engines and development environments.

  • Strong communication skills.

  • Experience rigging and skinning characters Maya.

  • Experience in writing Artist/Animator facing tools specifically for a large production environment.

  • Proficiency in Python.

Nice to Have

  • Familiarity with USD.

  • Knowledge of physics-based animation. 

  • Have experience in live service content production. 

  • Experience working in proprietary internal game engines and development environments. 

  • Strong mathematical foundation used to troubleshoot and optimize 3D deformations. 

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! Learn more at respawn.com/perks.

If this opportunity sounds like a great fit for you, we encourage you to apply. 



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.