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Image of Brian

Daniel Webster College

Computer Science

Mythic Entertainment and Tiburon

I've always enjoyed playing video games, but I enjoy making my own games even more. During college, most of my projects were games. When a professor suggested I apply for an internship at EA, I was all for it.

I worked on the enhanced client for Ultima Online: Stygian Abyss. In particular, I wrote some tools to make the other developers' lives easier, added some visual effects to the game, and squashed a few bugs.

Two things. First, the outcome of your internship is totally in your hands - it's what you make of it. The summer isn't only about pumping out code and fixing bugs. It's a huge opportunity to expand your knowledge and network with employees and other interns. Most importantly, it's a chance to see if this industry is right spot for you.

Second, there are only so many things you can learn in school. My internship gave me insight into how a real game team operates and exposed me to game development software I had never used before.

Aside from finishing my last semester of school and paying off my loans, I plan on continuing work on some pet projects I've started throughout college. At some point, I'd like to get my Master's in Computer Graphics.

I think it'd be interesting to take a peek at upcoming and/or unannounced games. I'd get my hands on as many early game builds as possible and spend the day playing around with them.

Also, I'd hire myself as the permanent CEO. :)

Definitely a Big Daddy from BioShock. They're strong, agile, and absolutely terrifying. Sure, the life of a mindless drone wouldn't be so great, but taking a stroll along the ocean floor sounds like a good time to me.

It's not enough to say you want to work in video games - you have to show it. Make some playable demos or take some videos of your games and put them on your website. When it comes time to apply for a job, you'll be ready to show your interviewers how passionate you are about games.

Don't wait for a professor to teach you everything. Experiment on your own and start personal projects outside of school - I've learned so much more on my own than in class. Self-motivation and the ability to teach yourself are very good things.