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Allmän information

Platser: Kirkland, Washington, United States of America 
  • Plats: Kirkland
  • Status:
  • Land: United States of America


Roll-ID
207866
Typ av arbetare
Regular Employee
Studio/avdelning
EA Studios - Cliffhanger Games
Flexibelt arbetsarrangemang
Hybrid

Beskrivningar och krav

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

 

Finding great talent and supporting our studios to be the best place for people to do their best work is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next generation emergent storytelling. Join us to pursue your passion to craft unique, groundbreaking and inclusive games that empower players to generate incredible stories of heroic adventure.  

 

Become a foundational part of an ambitious, respectful and diverse team as we are looking for a Development Director responsible for driving collaborative game development strategy across multiple feature teams and delivering a successful experience.

Making games is unpredictable, and we're all in it together. Development Directors are our drivers, listening and working with all our experts to find a way through. Development Directors determine the “how” for the team and are responsible for ensuring the team is focused on the priorities identified by leadership while maintaining continuous alignment during development.

As a Development Director over the “Core Gameplay” pillar of the game, you will lead and support multiple cross disciplinary features while driving individual disciplines’ day to day yourself and through less senior Development Directors. You will collaborate with team members and leadership to create clear, unified, and properly prioritized goals and facilitate the execution of those goals. You will be responsible for ensuring a matrix of expectations and requirements are accounted for and met throughout development. Reporting to the Director of Product Development, your role places you at the helm of a largescale pillar of the game that encompasses the merging of Character and Combat development. You will work with a range of team members, such as Designers, Animators, Engineers and VFX Artists. Your work will be critical to bringing cohesion, visibility, and productivity to your assigned pillar of ownership.

Responsibilities:

  • Create, manage, and execute the project roadmap for assigned areas of responsibility ranging from gameplay to content, working closely with the Director of Product Development and rest of the development team to maintain high level alignment during project lifecycle
  • Work with disciplinary leadership to understand their goals, ensuring the project roadmap, granular feature strategies, and development plans accomplish their needs while adhering to larger project goals
  • Identify resource needs and project risks through continually evaluated scope/capacity planning and engage in identifying solutions 
  • In collaboration with the rest of the production team, take responsibility for production processes and health for assigned area of responsibility, continually ensuring that the team’s infrastructure and rituals support healthy, productive outputs
  • Manage one or more direct reports in area of assigned responsibility
  • Inspire fresh thinking and new ideas to ensure the team has the structure and processes that empowers them to innovate within our games and our development methodology.
  • Communicate the development plan to internal and external stakeholders.
  • You will also have a passion and empathy for solving people's problems and building happy, motivated teams.

 

Qualifications:

  • 5+ years working with game development teams in a Development Director or Senior Production role.
  • Experience managing diverse team across different time zones and locations
  • The ability to talk across all levels of anorganization 
  • Experience of agile project management processes
  • Experience obtaining insights and developing strategies through analytical metrics-driven analysis and design experimentation.
  • Experience using KPIs to set product success goals, monitoring of the product and informing necessary changes to the game.
  • Team player that brings excitement and enthusiasm to work each day.
  • Strong communication and writing skills, with experience preparing and presenting decks to various stakeholders.


Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv med betald semester och ledighet för nyblivna föräldrar, plus gratis spel och mycket mer. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.