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Allmän information

Platser: Stockholm, Stockholm County, Sweden 
Roll-ID
216306
Typ av arbetare
Intern - Temporary Employee
Studio/avdelning
EA Studios - DICE Stockholm
Flexibelt arbetsarrangemang
Hybrid

Description & Requirements

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

Contract: 6-month Internship

Start Date: Late January 2027

Work Model: Hybrid (3 days onsite minimum)


The Challenge Ahead


Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. 


United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!


Responsibilities:


Battlefield’s dynamic worlds are a defining part of the player experience. Destruction is not only a technical system, it shapes combat, changes tactical choices, creates memorable cinematic moments, and connects many parts of the game.


As a Game Design Intern on the Battlefield Destruction Team, you will work with the Principal Game Designer and a multidisciplinary team to help shape connected, dynamic-world features for millions of Battlefield players. You will contribute to both gameplay systems and their application in levels, learning how ideas progress from an initial player-facing goal through documentation, prototyping, implementation, iteration, and production. You will receive daily guidance from the Principal Game Designer while working within the wider direction of the Combat Director and the Battlefield core design team.


  • You will learn to use Frostbite Engine and EA's proprietary tools.

  • You will help design, implement, and iterate on destruction and dynamic-world features emphasizing tactical value, clear player feedback, and immersive Battlefield moments.

  • You will ideate and document feature intent and requirements, then guide collaboration between tech design, engineering, art, audio, production, and level teams to ensure features work cohesively within the broader game.

  • You will participate in prototyping, playtesting, and reviews—using feedback and development constraints to refine features and content towards the Battlefield systemic gameplay vision.


Eligibility:


  • You must be currently enrolled at university or education provider in Sweden with a planned internship period planned (e.g. LiA)

  • You are eligible to work in Stockholm, Sweden, without visa/relocation support

  • You are available to commence a full-time 6 month placement at the end of January 2027. Please check with your school before applying.


Skills:


We are looking for an emerging designer who is curious about the whole player experience, not only the configuration of an isolated system. 


Player-focused design thinking

  • You begin with the experience: What value does this create for the player?

  • You think about gameplay loops, player motivation, fantasy, usability, feedback, and readability.

  • You appreciate the immersive, systemic, and cinematic qualities of features.


Holistic and systemic thinking

  • You recognise opportunities for one feature to strengthen another rather than treating each design as an isolated component.


Communication and collaboration

  • You communicate clearly and are interested in the perspectives of different crafts.

  • You structure ideas and explain their intent through written documentation, diagrams, presentations, or prototypes.

  • You advocate for an idea without becoming personally attached to it.

  • You listen to feedback, investigate its underlying concern, and seek additional context where needed.


Curiosity

  • You ask questions and are interested in working with designers and product owners as well as map teams and other implementation partners.

  • You are willing to learn unfamiliar tools, workflows, and technical concepts.


Help us make play happen. Apply now with an up-to-date Portfolio, CV and Cover Letter in English, explaining why you would like to join EA for this internship position.



Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv. Våra paket är skräddarsydda för att uppfylla lokala behov och kan inkludera hälsoförsäkring, stöd för psykiskt välbefinnande, pensionssparande, betald ledighet, familjeledighet, gratisspel med mera. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.