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Allmän information

Platser: Offsite - UK, United Kingdom 
  • Plats: Vancouver
  • Status:
  • Land: Canada


Roll-ID
200270
Typ av arbetare
Temporary - with Benefits (EU & Malaysia)
Studio/avdelning
EA Studios - SPORTS
Flexibelt arbetsarrangemang
Hybrid, Off Site

Beskrivningar och krav

Vi är ett globalt team av skapare, historieberättare, teknikfantaster, upplevelsemakare, innovatörer och mycket mer. Vi anser att fantastiska spel och upplevelser börjar med ett lika skiftande team som de spelare och communities vi betjänar. På Electronic Arts är fantasin din enda begränsning.

The Cinematic Designer has a background in film and animation and has an eye for quality storytelling. They know how to make a scene feel tense, triumphant, harrowing, etc., just by selecting the right angle and lens. They can recognize the subtle movements that make a character looks realistic and believable and strive to capture that in the animation. The Cinematic Designer can take a script and bring it to life while executing on the Cinematic and Creative Director’s visions. They are familiar with the cinematic process from previs to polish.

In addition to creative skills, the Cinematic Designer can work in the technical space to achieve the cinematic design goals. The Cinematic Designer is a collaborator and can problem-solve and find creative solutions to deliver quality cinematics through all stages of the project.

The Cinematic Designer is expected to work closely with the Creative Director, Cinematics Director, Producers, Art Directors and other designers to realize the feature’s vision. They will be the technical bridge between cinematic direction and animation to realize the story/goal within EA's proprietary cinematic engine (Frostbite).

 

Your Responsibilities

  • Quickly block in cinematic scenes using the game engine with the correct characters and sets and scratch audio
  • Create cinematic content, both animations and cameras, in the game engine
  • Iterate on the cinematic content based on feedback from many sources

 

Your Qualifications

  • Background in animation, film or related field
  • In-depth knowledge on the language of film and a proven understanding of quality camera work
  • A strong technical understanding of industry software, such as game engines and 3d software
  • Strong interpersonal and communication skills
  • Commitment to quality
  • Ability to take and execute on criticism and feedback
  • 3+ years experience in Design and/or film
  • Reel and resume demonstrating skills in:
  • High quality camera work, composition in film
  • Understanding of film process from previs to final
  • Animation background
  • University degree/diploma in animation/film