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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
216166
工作人员类型
Temporary Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Development Manager, EA SPORTS FC Gameplay

Please note: This is a hybrid role located in Vancouver, B.C., with an expectation of working in the office three days per week.

The Role

Reporting to the Development Director, the Development Manager (DM) leads a multidisciplinary team responsible for delivering key areas of the on-pitch experience in EA SPORTS FC.

Gameplay brings together Engineering, Animation, Game Design, Production, and Quality Verification to develop the systems, features, tuning, and technology that determine how the game feels, responds, and plays. As a Gameplay DM, you will directly manage team members across Engineering, Animation, and Game Design, while partnering closely with discipline leaders to support craft excellence, career development, and effective team composition.

You will be accountable for both the people leadership and delivery health of your team. This includes establishing clear priorities, translating product goals into executable plans, balancing scope against capacity, managing dependencies and risks, and creating an environment where individuals and teams can do their best work.

Success in this role requires strong multidisciplinary leadership, an ability to bring structure and clarity to complex or ambiguous situations, and the judgment to balance product quality, team health, development timelines, and longer-term team needs. You will stay close to the work, understand the challenges facing the team, and actively remove obstacles that affect delivery or employee effectiveness.

As a people manager, you will set clear expectations, provide regular coaching and feedback, support career development, manage performance, and foster an inclusive and accountable team culture. You will work with Engineering, Animation, and Game Design leadership to ensure employees receive the appropriate craft support while maintaining clear ownership of their overall performance, growth, and day-to-day experience.

You will also serve as an operational partner to Gameplay leadership, providing visibility into priorities, progress, quality, risks, dependencies, staffing needs, and decisions. Working with creative, technical, production, and quality leaders, you will help the Gameplay organization deliver a responsive, authentic, and high-quality football experience.

This role is highly collaborative and requires the ability to lead through influence across disciplines while remaining accountable for the teams and outcomes within your area.

The team operates in a hybrid model, working onsite in Vancouver three days per week: Tuesday, Wednesday, and Thursday.

Responsibilities

  • Lead a multidisciplinary Gameplay team that includes employees from Engineering, Animation, and Game Design.

  • Manage the performance, development, engagement, and day-to-day experience of your direct reports, including setting expectations, providing feedback, supporting career growth, and addressing performance concerns.

  • Partner with Engineering, Animation, and Game Design discipline leaders to align on employee development, craft expectations, staffing needs, and team capability.

  • Support planning and delivery outcomes for your assigned Gameplay area, ensuring scope, capacity, priorities, quality, and execution are aligned with product and franchise objectives.

  • Translate creative and technical goals into clear, achievable development plans with defined milestones, dependencies, ownership, and success criteria.

  • Partner with Gameplay Producers, Designers, Technical Directors, Animation Directors, and Quality Verification leaders to establish priorities and maintain alignment across disciplines.

  • Help balance current-title support, future releases, and longer-term Gameplay initiatives, identifying trade-offs when available capacity does not support the full scope of work.

  • Monitor team health and delivery performance, proactively identifying risks related to staffing, workload, dependencies, quality, decision-making, or execution.

  • Support milestone planning and readiness activities, maintaining visibility into feature completion, tuning, defect trends, validation plans, dependencies, and delivery risks.

  • Use player feedback, telemetry, playtesting insights, quality data, and team input to support prioritization and development decisions.

  • Lead cross-functional initiatives that require coordination across Gameplay teams, partner organizations, studios, or disciplines.

  • Establish and improve team operating practices, including planning, status reporting, risk management, dependency tracking, decision-making, and development reviews.

  • Provide clear and concise updates to Gameplay leadership on progress, risks, mitigation plans, staffing needs, and decisions requiring support.

  • Foster a culture of accountability, collaboration, inclusion, transparency, constructive feedback, and continuous improvement.

  • Support hiring, onboarding, workforce planning, and organizational changes within your area.

  • Partner with the Development Director on organizational planning, staffing, team health, and broader Gameplay initiatives.

  • Balance strategic thinking with hands-on leadership, personally driving critical initiatives and helping the team resolve complex delivery or people challenges when needed.

Experience

  • 5+ years of experience in game development, software development, production, project leadership, or a related field, including experience leading complex teams or programs.

  • Experience directly managing employees, including goal setting, coaching, career development, performance assessment, and managing performance concerns.

  • Experience leading multidisciplinary teams that include two or more of Engineering, Animation, Game Design, Production, or Quality Verification.

  • Strong understanding of the game development lifecycle and the collaboration required to deliver player-facing features, systems, content, and technology.

  • Proven ability to manage scope, capacity, schedules, dependencies, quality, and risk across multiple workstreams.

  • Experience translating creative or technical objectives into structured and achievable execution plans.

  • Demonstrated ability to build effective teams, improve ways of working, and create clarity in complex or ambiguous environments.

  • Experience driving outcomes in a matrixed organization through influence, collaboration, and stakeholder alignment.

  • Strong judgment and problem-solving skills, with the ability to balance product, delivery, people, and organizational considerations.

  • Excellent written and verbal communication skills, including the ability to facilitate difficult conversations and communicate effectively with senior leaders and cross-functional partners.

  • Working knowledge of Agile, Lean, or other iterative game-development and continuous-improvement practices.

Bonus

  • Experience working directly with Gameplay teams or systems such as controls, artificial intelligence, physics, animation, player movement, game balance, responsiveness, or competitive gameplay.

  • Experience leading teams within a large-scale AAA game-development organization.

  • Experience supporting an annualized sports franchise or another product that balances live-service commitments with future product development.

  • Experience managing employees from different crafts or job disciplines.

  • Experience using player feedback, telemetry, playtesting, and quality data to inform development decisions.

  • Experience leading teams through finaling, launch readiness, live issue response, and post-launch updates.

  • Experience working with globally distributed teams and stakeholders.

  • Knowledge of EA SPORTS FC, football, and the broader sports-gaming landscape.

  • Bachelor’s degree or equivalent professional experience.





Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。