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通用信息

地点:Madrid, Spain 
角色 ID
215973
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Job Summary:

At Electronic Arts, we inspire the world to play by creating immersive, high-quality games that connect millions globally. As a Senior Systems Software Engineer for EA SPORTS in Madrid, you will guide us in architecting and scaling the core foundations of our American Football franchise within Unreal Engine. You will join a collaborative, inclusive team dedicated to improving player experiences and shaping the future of sports gaming. Reporting to the Technical Director, you will help us deliver scalable systems that empower our development teams and delight players worldwide.


Responsibilities:

  • You will develop complex engine systems in Unreal Engine, aligning with our technical roadmaps and team goals.

  • You will define and manage per-system frame budgets, establish performance metrics, and provide technical guidance to ensure benchmarks are met across multiple teams.

  • You will implement and scale foundational engine systems for a performance-critical, networked game architecture, improving memory footprint and stability.

  • You will create data-driven systems to support live service updates, including asset streaming, patching strategies, and live-data synchronization.


Required Qualifications:

  • 10+ years of experience with C++, including best practices and architectural considerations for large-scale systems.

  • 5+ years of experience with Unreal Engine architecture, covering primary systems, performance management, memory optimization, and multithreading strategies.

  • Experience with parallel programming, resource management, and multi-processor hardware architecture in game development.

  • Advanced debugging skills for client/server multiplayer games, including profiling and resolving performance bottlenecks within Unreal Engine.


This is a hybrid role, with 3 days per week working onsite.




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。