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通用信息

地点:Birmingham, West Midlands, United Kingdom 
  • 地点: Southam
  • 州: Warwickshire
  • 国家/地区: United Kingdom

  • 地点: Guildford
  • 州: Surrey
  • 国家/地区: United Kingdom

  • 地点: Manchester
  • 州: Cheshire
  • 国家/地区: United Kingdom


角色 ID
215748
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Reports to: Technical Art Director

Job Summary:

Join us at Electronic Arts and help inspire the world to play. As a Senior Technical Artist - Tools and Pipelines - EA SPORTS F1, you will work with our F1 studio to improve how content is created, validated, and integrated into the official F1® games. Reporting to the Technical Art Director, you will collaborate with artists and engineers to develop production tools, solve workflow challenges, and make new technology scalable and reliable for our teams. At EA, we value creativity, collaboration, and inclusivity, and we support your growth in a flexible, employee-centric environment.

Responsibilities:

  • You will develop and maintain artist-facing tools and pipelines using Python and 3ds Max, supporting additional DCC applications and proprietary technology.

  • You will partner with artists, designers, and engineers to introduce new features and improve the reliability, usability, and efficiency of content creation workflows.

  • You will evaluate and promote responsible use of AI-assisted tools, guiding teams to adopt them in ways that improve productivity while maintaining quality, security, and clear ownership.

  • You will mentor technical artists and content creators, sharing technical knowledge and establishing tools and pipeline best practices across our teams.

Required Qualifications:

  • 5+ years of professional experience in technical art, tools development, pipeline development, or a related discipline.

  • Experience developing production tools using Python, MAXScript, or a comparable scripting language.

  • Experience maintaining and supporting content pipelines connected to a real-time game engine.

  • Experience with a digital content creation application such as 3ds Max or Maya.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。