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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
214744
工作人员类型
Temporary - with Benefits (EU & Malaysia)
工作室/部门
EA Studios - DICE Stockholm
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

This is a 12-month contract position to start with, with strong potential for extension and/or conversion to a permanent position

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. 

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.


LET’S PUSH THINGS FORWARD


DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!


We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.


At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.


We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

What we are looking for


DICE is seeking a Senior UI Artist (Temporary Full-Time, 12 months) reporting directly to the Lead UI Artist specialising in 2D art asset creation. The ideal candidate is a highly skilled and collaborative creative with a proven track record of delivering exceptional UI/2D art for AAA games. You are passionate about pushing visual quality, thrive in a fast-paced, iterative environment, and excel at both technical execution and cross-disciplinary teamwork. Your expertise in 2D and 3D art pipelines, motion graphics and UI art will help shape the visual identity of one of the industry’s most iconic franchises.


Key Responsibilities


  • Define, create, and maintain 2D art benchmarks in alignment with approved art direction

  • Develop rock solid 2D art pipelines that help us deliver assets on time and within budget

  • Use Blender and the Substance tools to create 3D assets required for us to ship best-in-class 2D art

  • Create animated comps using After Effects with both 2D and 3D aspects and visual effects to produce motion graphics that will excite and engage our players

  • Work directly in Photoshop, Illustrator and Figma to collaborate and deliver best-in-class UI art where needed

  • Export and optimize production-ready art for the game engine, ensuring assets match concept intent and technical requirements

  • Test and validate new tools and techniques to continually raise the quality bar of 2D art production


Skills & Qualifications


  • Minimum of 5 years of experience shipping AAA-quality UI art for video games, with a strong portfolio demonstrating your expertise

  • Solid understanding of typography, layout, color, visual hierarchy, and motion principles

  • Strong understanding of 2D and 3D lighting techniques and material properties to achieve desired visual tone and atmosphere

  • Excellent communication skills, with the ability to present and articulate creative work to stakeholders confidently and professionally

  • Track record of effectively incorporating feedback from art / presentation directors, and engaging in iterative development processes

  • Strong problem-solving abilities and a proactive approach to overcoming artistic and technical challenges

  • Adaptability and openness to feedback in a dynamic, fast-paced development environment

  • Prior experience working in the game engine, with technical knowledge to support implementation and test in software is highly desirable

  • Prior experience working on first-person shooters and/or familiarity with the Battlefield franchise is highly desirable



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。