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通用信息

地点:Redwood City, California, United States of America 
  • 地点: Vancouver
  • 州: British Columbia
  • 国家/地区: Canada

  • 地点: Montreal
  • 州: Quebec
  • 国家/地区: Canada


角色 ID
216096
工作人员类型
Regular Employee
工作室/部门
Other
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page. 

At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren't just places to consume content — they're places where communities build.

Creator-made content is already a proven part of EA's history — from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.

As a Senior UX/UI Designer, you will define the visual style, interaction patterns, and overall usability for our player-facing creative interfaces. Partnering closely with game designers, engineers, and product managers, you will translate player needs into clear, production-ready interfaces that empower community creation.

This is a hybrid role, 3 days a week, at our office in Redwood City (California), Montreal or Vancouver (Canada).

The Senior UX/UI Designer will report to the Head of Technical Product.

Responsibilities:

  • Design Player Interfaces: Create user-centered flows, wireframes, and high-fidelity UI mockups for player-facing creation tools and systems.

  • Establish Visual Standards: Build design system guidelines, typography, iconography, and interaction standards across the product.

  • Prototype & Test: Build interactive prototypes and partner with research teams to test designs through user playtests and iterative feedback cycles.

  • Collaborate with Engineering: Partner with software engineers to implement designs at high fidelity within engine constraints.

  • Bridge Disciplines: Work cross-functionally with product, game design, and art leads to align user experience with overall game vision.

  • Refine Workflows: Explore modern design tooling and emerging workflows to streamline prototyping and handoff processes.

Qualifications:

  • 8+ years experience designing digital product or game interfaces as a UX designer, UI designer, or product designer.

  • A portfolio showcasing high-fidelity visual design, interaction design, layout hierarchy, and design system work.

  • Proficiency with industry-standard design tools, such as Figma or equivalent applications.

  • Experience collaborating directly with engineers through design implementation and design review cycles.

  • Strong communication skills, with an ability to clearly explain design decisions and incorporate constructive feedback.

  • Understanding of user-centered design processes and experience conducting or participating in usability testing.

  • Experience designing gameplay UI or interface systems for PC/console platforms (such as Steam or Epic Games Store) is beneficial.

We are a diverse, goal-driven team that offers real influence and autonomy to every member. Our ideal candidate is curious, open-minded, and thrilled by exploring fresh concepts and tailoring them for game development. If you are a passionate, creative, and communicative individual who is deeply invested in innovating across new domains of gaming, we want you on our team.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。