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General Information

Locations: Vancouver, British Columbia, Canada 
  • Location: Vancouver
  • Country: Canada


Role ID
206694
Worker Type
Intern - Temporary Employee
Studio/Department
CTO - EA Digital Platform
Flexible Work Arrangement
Hybrid

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit[1]  https://www.ea.com/careers/interns-and-university-graduates 

EA Digital Platform (EADP) Customer Platform Enablement - Software Engineer Intern

At EA, we make games - How cool is that?  In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry.  But making games is hard work.  That's why we employ the most creative and passionate people in the industry.

The Challenge Ahead

EA’s Digital Platform (EADP) organization drives important technology decisions and investments for EA on a global basis, across all divisions and studio teams. Technology and engineering leadership at EA is essential to making the industry’s best games and services and the EADP team is leading the way to providing the cross-platform infrastructure to keep our consumers connected with our games anytime, anywhere, with anyone.

We build and maintain content pipeline and delivery services that support live games and various other company-wide services across EA. We’re looking for a motivated Software Engineer to help design, implement, and support these services. You'll work as part of an experienced team, engaged with various EADP service teams and game teams around the globe to provide outstanding innovation and performance to our customers.

Your Work with Us

As a software engineer intern, your primary goal is to learn and gain experience in ensuring the reliability and stability of complex infrastructures. You will work alongside experienced software engineers and technical directors to design and implement solutions that meet the highest standards of quality and performance. Your daily tasks will involve improving existing player-facing services and internal tools alike.

You’ll join the Integrated Content team at the center of our User-Generated Experiences (UGX) technology for moderating, enriching and distributing player driven content.  You’ll engage with different EADP service teams and game teams around the globe to provide outstanding innovation and performance for our upcoming top games.

As a software engineer, you are curious and enjoy engaging with team members to learn about their work and how it fits into the larger picture. You are eager to learn and improve your skills to stay on top of emerging technologies and industry trends. Your prior educational and work experience will guide you to use your learnings in meaningful ways to optimize systems and processes.

Responsibilities

  • You will enhance and add features to existing systems

  • You will research and select new technologies to meet challenging requirements 

  • You will work with product managers to improve new features to support EA’s business

  • You will help optimize and scale services to support growing usage across new games.

  • You will develop automation scripts to streamline deployment and maintenance tasks.

  • You will collaborate with peers and partners across many locations to identify and support a shared set of goals and applications.

  • You will communicate with engineers from across the company to deliver the next generation of online features for both established and not-yet-released games

Skills / Experience

  • Currently pursuing Computer Science or related Software Engineering career

  • Experience developing software in Java, Scala, or TypeScript

  • Knowledge of Linux/Unix operating systems and command-line tools

  • Experience and/or understanding of online services (via REST or gRPC)

  • Experience and/or understand working with cloud technology (e.g., AWS, Azure, Google Cloud)

  • Understanding of networking fundamentals and configurations

  • Experience and/or understanding of NoSQL and relational databases

  • Great communication skills: Demonstrated ability to explain technical issues to both technical and non-technical audiences

  • Demonstrated ability to understand and internalize technical concepts and explanations from your teammates

  • Able to take direction, plan, iterate and then execute against it

  • Familiarity with container technologies (e.g., Docker, Kubernetes)

  • Interest in security and infrastructure as code technologies (e.g., Terraform, Helm)


Must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. You must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.

References



BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
 
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous  relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
      º 65,000 - $70,000 CAN Salary
     
     
     
     
     

The pay is just one part of the overall compensation at EA.  We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).  





About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.