- Location: Guildford
- Country: United Kingdom
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Description & Requirements
Contract: Temporary Full-Time - 12 months
Location: Guildford
Work Model: Hybrid
Electronic Arts Inc. is a global leader in interactive entertainment.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. Our mission is to attract and grow a more diverse employee base through the cultivation of our early talent pipeline to shape EA's teams, culture and products. Within Europe, we create an overall enriching experience, empowering interns and graduates with the sense that "EA is where I want to be".
The Challenge Ahead
Criterion - For more than twenty years, Criterion Games has entertained millions of players around the world with our award-winning games, such as Burnout, Battlefield, Star Wars Battlefront and Need for Speed. We are a team of accomplished people who create games with joy and passion. At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective.
Responsibilities:
- Engaging with project onboarding tasks and tuition, so you may understand and employ a variety of content creation workflows
- Working to deliver artwork to a deadline, including the careful planning of tasks, execution, and effective communication/collaboration with your fellow colleagues
- Accepting ownership of your responsibilities and working to represent the quality and standards inherent to the project
- Becoming an ambassador for the project, to ensure our world is both fun and fair, authentic in appearance, and exciting for the player
Qualifications:
- You are currently studying at a university/vocational school that has a planned internship period (not a graduate).
- You are available to commence a full-time, 12 month placement in July 2025
- You are located and eligible to work in Guildford, UK without the need for visa/relocation support
Desired Skills:
- Foundational knowledge of industry standard 3D software such as Maya, Zbrush, and the Substance suite
- Prior experience with game development engines is ideal, such as Unreal Engine, Unity etc., plus an appreciation for the typical real-time art pipelines (exporting, baking, packing etc.)
- A robust understanding of what constitutes compelling Environment Art & Design, including an appreciation for art principles such as strong composition, colouring, lighting and scale
- An interest and intuition for the character of real-world environments, such as architecture, civil and organic spaces, terrain and atmosphere
- Excellent communication, organisational, and interpersonal skills
- A healthy desire to learn and grow - both as an artist and colleague - adapting to new challenges, furthering your skills, and taking on responsibilities that contribute to a team-wide effort.
Take your career to the next level - apply now!
Submit an up-to-date CV and cover letter in English which explains why you would like to complete your internship with Electronic Arts and what interests you in this specific role.