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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
209011
Worker Type
Regular Employee
Studio/Department
EA Studios - Quality Verification
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

About Us: Our Quality Verification and Standards (QVS) team is an important part of our development process, delivering relevant insights that support our game teams to optimize software performance and improve gameplay.

The Advanced Technology Group is part of the EA SPORTS Tech organization, focused on developing the latest game features and engine enhancements in close collaboration with game and engine dev teams. You will be part of a team tackling a variety of technical challenges beginning from proof of concept to implementation for titles across EA. An essential priority for this group is to partner with the Frostbite team, our Game teams, and our central art team to create meaningful user facing experiences and innovative features.

Who do we work with? You will work with the Advance Technology Group (ATG) in our Vancouver studio in a hybrid remote/in-office work type.

About the Role: The Associate Quality Designer position will require you to provide oversight of our quality processes and establish best practices for our analyst family together with our leadership team. You will report to a Development Director. 

🔑Your Responsibilities 

Quality Strategy and Test Planning

  • Systematically test products and share results

  • Propose solutions for quality strategy

  • Advocate for a player-focused, high-quality experience

Quality and Data Analysis

  • Report high impact or complex bugs and provide relevant feedback to improve the quality of the game for players

  • Validate metrics at the product level.

  • Evaluate and adopt the latest and best practices from other teams, departments or the industry

Collaboration and Communication

  • Build partnerships/Collaborate with development, production, and design teams and other partners

  • Provide progress and status updates through reporting and verbal communication

  • Work with multiple teams to lead features through project milestones

Mentorship and Team Support

  • Mentor and support team members with QA deliverables

  • Support senior team members in the implementation of quality strategies

  • Promote improvements and knowledge sharing across teams

✅ Our Requirements

Experience and Knowledge

  • 2+ years of experience in software development, quality assurance, or game design

  • Familiarity with bug prevention and containment strategies

  • Character Creation knowledge, with inclination towards playing video games for driving end-to-end quality plan throughout the game/pack cycle.

Skills and Abilities

  • Views difficult tasks as opportunities to learn rather than as threats

  • Automation and AI usage for testing strategies

  • Excellent collaboration and communication

Path to becoming a Quality Designer: 

  • Learn More about the Quality Verification and Standards (QVS) team at EA.

  • From Government to Game Development, Jessica Makes a Move. Learn More

  • Barbara Homewood had her heart set on becoming a Librarian and is now a Quality Designer at EA. Learn More

  • One of our leaders, Ravi Minhas, shares what he is looking for in a Quality Designer. Does this sound like you? Learn More

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) * $63,400 - $86,500 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
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