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General Information

Locations: Montreal, Quebec, Canada 
Role ID
211727
Worker Type
Regular Employee
Studio/Department
EA Studios - Motive Montreal
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again—iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

Motive is looking for a Senior Software Developer specializing in rendering to join its Iron Man team using Unreal Engine 5.

As a Senior Software Developer, you will report to the Project Technical Director

Responsibilities:

  • Orient the development and implementation of rendering features and systems using Unreal Engine 5.
  • Collaborate with the art and design teams to create visually impressive and technically efficient rendering solutions.
  • Optimize rendering performance by implementing advanced algorithms, shader techniques, and efficient resource management.
  • Work closely with the rendering team to develop and maintain high-quality rendering pipelines and workflows.
  • Debug and resolve rendering issues, ensuring optimal performance across multiple platforms.
  • Mentor and guide junior developers, providing technical expertise and sharing best practices.
  • Collaborate with cross-functional teams to ensure seamless integration of rendering features within the overall game development process.
  • Contribute to the development of tools, pipelines, and frameworks to streamline the rendering workflow and improve efficiency.

Qualifications:

  • Extensive experience in video game development on Consoles and PC, with a focus on rendering and shader development.
  • Expertise in Unreal Engine 5 and its rendering pipeline.
  • Strong knowledge of advanced rendering techniques, including global illumination, physically-based shading, post-processing, and real-time rendering algorithms.
  • Proficiency in programming languages such as C++ and experience with GPU programming (e.g., HLSL, CUDA).
  • Solid understanding of graphics hardware architecture, performance optimization, and memory management.
  • Experience in profiling and debugging rendering performance issues, using tools like Razor and Pix
  • Experience in debugging GPU crash dumps
  • Excellent problem-solving and troubleshooting skills.
  • Ability to collaborate effectively with artists, designers, and developers.
  • Up-to-date knowledge of industry trends, emerging technologies, and best practices in rendering and graphics programming.

 



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
31491364