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General Information

Locations: Vancouver - Great Northern Way, British Columbia, Canada 
  • Location: Los Angeles - Chatsworth
  • Country: United States of America

  • Location: Vancouver
  • Country: Canada

  • Location: Madison
  • Country: United States of America


Role ID
211806
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Associate Producer (Tech)


We are looking for an Associate Producer to join our Engine organization on Apex Legends, supporting technical teams that power the technology behind our games. You’ll collaborate closely with engineers, producers, QV partners and cross-functional teammates to ensure our development processes run smoothly, our goals are clear, and our teams deliver high-quality results efficiently.


We're picturing someone who can facilitate communication across the team, support complex workflow dependencies, identify and mitigate risks, foster relationships with key stakeholders and be a key component in our team hitting our development goals. You’ll work with a Technical Producer to strengthen your production craft - learning how to balance people and process, turn uncertainty into clarity, and keep teams motivated and focused through delivery. You care about the people - your team - and balance their needs against the needs of feature and content teams, and the game direction at large.


What you'll do...

  • Facilitate sprint planning, stand-ups, retrospectives - removing roadblocks and fostering continuous improvement.

  • Partner closely with engineering leads and stakeholders on delivery of technical projects - tracking progress, managing risks, and communicating updates clearly.

  • Analyze current development pipelines, identify inefficiencies, and implement tools or practices that enhance team productivity and collaboration.

  • Balance project scope with team capacity to ensure realistic planning and successful delivery.

  • Be a conduit of communication, bring clarity between departments, and provide support to the team in multiple capacities.

  • Maintain daily priorities that align with overall game/feature vision.

  • Be a force to keep moving things forward, providing a strong sense of direction to the team.

  • Partner with other Producers to support overall efforts of the department and help define and encourage production best practices.

  • Tell the story of your programs and projects through roadmaps, reports, documentation, stakeholder communications and additional tools.

  • Plan and execute sprints and releases using tools like Jira and Confluence.


Ideally you will have...

  • 1-3 years of experience in a producer, project manager, or program manager role, ideally within game development or software engineering environments (or equivalent)

  • Strong organizational and problem-solving skills, with the ability to manage cross-functional dependencies.

  • A curiosity-first mindset and eagerness to learn more about technical challenges and solutions.

  • A proactive mindset and a passion for helping others succeed.

  • An affinity for relationship-building and solid people skills.

  • A basic understanding of game development methodologies.

  • Experience working with waterfall and Agile planning methods.

  • Familiarity with Jira and Confluence.

  • A genuine passion for supporting people and helping teams achieve their goals.


If this sounds like you, we’d love to hear from you. Please submit your resume - we’ll be in touch after reviewing your application.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$91,100 - $126,900 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$101,700 - $151,900 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1040695