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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
212312
Worker Type
Regular Employee
Studio/Department
CT - Creative Innovation
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Creative Innovation team is the driving force behind EA's cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you'll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you're looking for a team that combines the agility of a startup with the impact of a global AAA, then we're looking for you.

This is a hybrid remote/in-office role.

The Challenge Ahead

As a Software Engineer on the Tools & Technology's Audio team, you will deliver audio tools and runtime feature supporting audio content creation and playback across EA's portfolio. You will work across the audio technology lifecycle at a feature and system level, collaborating with other engineers and audio partners to ensure that tooling decisions translate cleanly into performant runtime behaviour.

Day to day, you will…

  • Design and implement audio tools, pipelines, workflows, and game runtime implementations that improve iteration speed and usability for audio teams.

  • Deliver features spanning tooling, data flow, and runtime integration within established engine and platform architectures to ensure performance.

  • Collaborate with audio engineers, technical artists, and partner teams to achieve creative requirements.

  • Identify workflow bottlenecks and runtime limitations and propose practical improvements.

  • Uphold high code-quality standards through testing, documentation, and reviews.

  • Report to a Development Director, with a dotted line towards technical directors for technical discussions.

You are / you have …

  • 5+ years of software engineering experience, including work in audio content pipelines, runtime systems, and related tooling.

  • Proficiency in C#, building production-quality tools, editors, or workflow-focused applications.

  • Expertise in C++ for multithreading and performance-conscious development.

  • Experience with systems architecture and performance tradeoffs.

  • Commitment to code quality through unit tests, reviews, and automation.

  • Bachelor's degree in computer science or related field, or equivalent experience.


Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$119,600 - $167,300 CAD

Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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