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General Information

Locations: Bucharest, Romania 
Role ID
212477
Worker Type
Regular Employee
Studio/Department
CT - Frostbite
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Challenge Ahead

Frostbite is EA's proprietary game engine. Its versatile tools and cutting-edge technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the forefront of game engine innovation, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.

Join us in the Frostbite Character Physics & AI domain, reporting to the Manager of Engine Development. You will work with us to deliver Character Physics systems, including Ragdoll Physics and Character Simulation, directly influencing games enjoyed by millions of players.


Responsibilities:

  • Develop and debug understandable, sustainable, and performant systems, covering execution end-to-end through validation and partner adoption.
  • Contribute to successful planning and execution of our release cycle, through clear scoping, accurate estimation, prioritization, and the early surfacing of risks. Lead by example.
  • Produce clear technical briefs and documentation to improve visibility and shared understanding of changes.
  • Help with the support we provide to our game team partners' Content Creators and Software Engineers, ensuring a smooth integration and adoption of our technology, and a productive ongoing collaboration.



Qualifications:

  • High proficiency in C++ with expertise in writing performant, memory-efficient, and multithreaded code for real-time systems.

  • Experience applying industry-recognized engineering practices, including unit testing, continuous integration, and continuous delivery.

  • Experience working in a collaborative team environment.



Desirable Skills:


  • Degree in Computer Science, Engineering, Physics, or a related technical field.

  • 7+ years of professional software engineering experience on large-scale C++ or engine-level systems.

  • Familiarity with character animation systems, physics-based gameplay, and associated authoring workflows.

  • Experience in version control tools (Perforce, Git, Bitbucket).



This is a hybrid role with three days per week expected in the office.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
3108034