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General Information

Locations: Los Angeles - Chatsworth, California, United States of America 
Role ID
212490
Worker Type
Temporary Employee
Studio/Department
EA Studios - EA Create
Work Model
On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The EA Create Capture team provides high-quality body motion performances for in-game, cinematic and narrative sequences.

Reporting to the Studio Manager, the Mocap Operator is a member of Acquisition team - the crew that prepares and executes motion capture recording sessions.

This is a 12-month contract, based full-time onsite at the Chatsworth studio.

Your responsibilities:

  • Participate in motion capture recording sessions including daily production prep and capture system set up.

  • Proficiently operate proprietary tools related to the acquisition systems.

  • Learn proprietary art pipelines, new technology, and processes.

  • Under the guidance of the Senior Acquisition team members, participate in the construction/assembly of set pieces and props.

  • Maintain and troubleshoot the studio Audio and Video systems.

  • Proficiently conduct talent wardrobe fittings and motion capture marker application.

  • Participate in general studio/stage maintenance.

  • Help document workflows and pipelines.

  • Contribute to postmortems, provide feedback, help improve motion capture process and data output.

  • Assist the scan acquisition team with acquiring 3d character asset data during scanning sessions when needed.

  • Aid with scanning camera equipment setup, care, and operation when needed.

Your qualifications:

  • Minimum 3 years of production experience in a related entertainment industry: Film, TV, Video Games, VFX, Theater.

  • Minimum 2 years of experience in an on-set motion capture related role.

  • Adept with motion capture systems and workflows (Vicon preferred).

  • Experience handling the pressures of being on-set and working in a live production environment.

You should also have experience in at least one of the following areas:

  • General motion capture knowledge.

  • 3D animation software, such as Motion Builder.

  • Audio/Video production.

  • Animation.

  • Kinesiology.

  • Carpentry or set construction.

  • Film/theater/concert stagecraft and rigging.


Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$67,900 - $108,600 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.


Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time. 


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449