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Información general

Ubicaciones: Bucharest, Romania 
ID del rol
208332
Tipo de trabajador
Regular Employee
Estudio/Departamento
EA Studios - Quality Verification
Acuerdo de trabajo flexible
Hybrid

Descripción y requisitos

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Electronic Arts Romania, a leading technology company and video game developer in Romania, brings together experienced individuals from diverse backgrounds with a shared passion for inspiring the world to play.

We prioritize your well-being with our great compensation package and benefit programs, including an annual performance bonus, stock awards, and premium healthcare for you and your loved ones. In addition to our global perks and benefits, you can enjoy our state-of-the-art studio facilities with local perks like relaxation spaces, games, and opportunities to refuel in our cafeterias.

Expectations:

  • You will collaborate with members of the development, production, and design teams to define and implement telemetry strategies that support a high-quality player experience, focusing on game modes, weapon balancing, progression, and in-game events for Battlefield.
  • You will design, review, and improve telemetry tracking plans for key shooter gameplay features and systems, ensuring accurate capture of player behavior, game state changes, and feature engagement metrics.
  • You will analyze large volumes of telemetry data to surface actionable insights, data trends, and potential issues to teams, supporting data-driven decision making for gameplay improvements, tuning, and bug triage.
  • You will partner with QA and development to validate the correct implementation and performance of telemetry events, using both manual and automated methods to ensure data integrity.
  • You will work towards the agreed telemetry strategy goals, such as KPI monitoring, churn analysis, and player retention metrics.
  • You will mentor peers on best practices for telemetry design, data analysis, and the use of visualization tools or dashboards.
  • You will promote standardization and documentation of telemetry implementation practices across multiple teams.
  • You will regularly report findings and recommendations to stakeholders through dashboards, visualizations, and presentations, highlighting the impact on player experience and product quality.
  • You will champion a "Player First" approach, using player data to advocate for improvements and refinements in gameplay quality, balance, and satisfaction.
  • You will work in partnership with peers and stakeholders to refine tooling and processes for telemetry data collection, validation, and analysis to ensure robust support for Battlefield’s live service and future updates.

Requirements:

  • 4+ years of experience in game development, quality assurance, analytics, or telemetry-related roles.
  • Deep understanding of telemetry, event logging, and data collection practices in live multiplayer shooter games.
  • Experience designing, implementing, and validating telemetry or instrumentation plans for complex gameplay systems (preferably in AAA shooters).
  • Proficiency with data analytics, dashboarding, and visualization tools such as Tableau, Power BI, Looker, or custom solutions.
  • Ability to analyze and interpret large telemetry datasets, and summarize findings in clear, actionable reports for technical and non-technical audiences.
  • Practical experience collaborating with the QA and Development team to integrate telemetry requirements throughout the software development lifecycle.
  • Experience using version control systems (e.g., Perforce, GIT) and familiarity with defect, test case, and task tracking tools (e.g., JIRA, Test Rail).
  • Strong verbal and written communication skills, with experience presenting data-driven insights to stakeholders and cross-functional teams.
  • Experience working with distributed teams and external partners, coordinating telemetry best practices and standards.
  • Familiarity with shooter game mechanics, player engagement metrics, and feature instrumentation methodologies.


Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.