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Información general

Ubicaciones: Stockholm, Stockholm County, Sweden 
ID del rol
211418
Tipo de trabajador
Regular Employee
Estudio/Departamento
EA Studios - DICE Stockholm
Acuerdo de trabajo flexible
Hybrid

Descripción y requisitos

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

Senior VFX Artist

Join us in building the future of Battlefield.
 We’re looking for a Senior VFX Artist World Builder with the skill and vision to bring our vast, chaotic maps to life.

As part of the DICE VFX Team, you will shape the atmosphere of land, sea, and air across some of the most VFX action packed maps in gaming. Your focus will be on worlds, ambient effects, destruction, and environmental storytelling and the epic scale battle beyond and ambient warfare.

This is a hands-on role where you’ll author AAA real-time effects, set new quality benchmarks, and push the boundaries of what our tools and workflows can achieve. Your craft will immerse millions of players in the chaos, scale, and spectacle that you only can find in Battlefield.

 

What You’ll Do

  • Bring vast worlds to life
     Design and author real-time VFX for destruction, ambient war effects, weather systems, fire, smoke, and epic set pieces that define Battlefield’s atmosphere.
  • Shape unforgettable player experiences
     Collaborate with Environment Art, Level Design, Audio, Tech Art, and Lighting to ensure effects enhance immersion, readability, and emotional impact.
  • Bridge vision and execution 
     Translate Art Direction into moodboards, prototypes, and in-engine solutions that set the tone for entire maps.
  • Push technical limits 
     Profile, optimize, and debug effects to perform seamlessly across massive, systemic environments and platforms.
  • Elevate the craft 
     Mentor artists, share feedback and raise the bar for quality and consistency.
  • Innovate workflows 
     Partner with our Frostbite VFX engine team to evolve tools, pipelines, and smarter ways of working that shape the future of our craft.
     
     

 

Who You Are

  • A seasoned craftsperson 
     7+ years creating real-time VFX for AAA or large-scale titles, or similar experience within games or VFX, with a portfolio that demonstrates ambition and polish.
     Even though we welcome applicants from a film or animation background, the emphasis in this role lies in real-time visual effects from game engines such as Unreal or Unity.
  • An artistic eye with technical depth 
     A Master of timing, composition, and believability, combined with expertise in particles, shaders, and procedural workflows.
  • A world builder 
     Familiar with workflows for large, systemic environments, destruction pipelines, and environmental storytelling.
  • A collaborative force 
     Thrives in cross-discipline teams, bridging art, design, and tech to create shared success.
  • A mentor and role model  
     Eager to guide others, foster a positive feedback culture, and lift the entire team’s craft.
  • A storyteller through VFX 
     Passionate about immersive gameplay experiences and excited to contribute to the spectacle, scale, and chaos that define the franchise.

 



Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.