- Lugar: Orlando
- Estado:
- País: United States of America
- Lugar: Montreal
- Estado:
- País: Canada
Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.
About the Role
We’re EA, one of the world’s largest video game publishers. Our central development teams power every EA game you know and love. From localization and culturalization to testing, art, rigging, animation, capture, and cinematics we are the backbone that helps our studios bring immersive worlds to life.
As part of EA’s AI Transformation, we’re reimagining how games are created, tested, and localized by deeply integrating generative AI and agentic systems into every part of our central development pipeline.
We are seeking a Machine Learning Engineer on the team, to design, train, and deploy large-scale AI models that drive innovation in human motion generation, real-time performance capture, and multimodal understanding. You will work at the intersection of research and production—building intelligent systems that enable more natural, dynamic, and scalable character and motion technologies across EA titles.
Key Responsibilities
Qualifications