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Información general

Ubicaciones: Vancouver, British Columbia, Canada 
ID del rol
212483
Tipo de trabajador
Regular Employee
Estudio/Departamento
CT - Creative Innovation
Acuerdo de trabajo flexible
Hybrid

Description & Requirements

Electronic Arts crea experiencias de entretenimiento increíbles que inspiran a personas jugadoras y fans de todo el mundo. Aquí, todo el mundo es parte de la historia. Parte de una comunidad que conecta a gente de todo el mundo. Un lugar en el que la creatividad prospera, se invita a nuevas perspectivas y las ideas importan. Un equipo en el que todo el mundo hace posible el juego.

The Creative Innovation team within the Central Technology organisation is the driving force behind EA's cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you'll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you're looking for a team that combines the agility of a startup with the impact of a global AAA, then we're looking for you.

What you will do

We are looking for an experienced, creative, and collaborative UX Designer to help shape the tools that empower our global teams to build world-class characters and player experiences across EA titles. You will partner with product, engineering, and content teams to design intuitive, efficient workflows that allow end-users to work across complex pipelines.

You will contribute to the creation and evolution of multiple character-development tools. These tools span web-based platforms to integrated DCC environments such as Maya. Your work will guide usability, consistency, and create excellence across the ecosystem.

This role is hybrid remote/in-office, and you will work from our Vancouver/Burnaby office. You will report to a Development Director.

What you will do

  • Work on complex design challenges and guide new research projects to help solve them.

  • Establish, document, and maintain a set of design standards and principles for the design system, ensuring product visual quality and consistency.

  • Conduct discovery and user research to uncover needs and pain points, translating insights into user-centered design goals and incorporating findings into iterative design improvements.

  • Visualize and prototype intended solutions at multiple levels of fidelity, including high-level wireframes, conceptual designs, design presentations, and detailed specifications.

  • Work both independently and collaboratively with fellow UX team members, technical artists, product managers, and software engineers who are geographically distributed across the globe.

  • Stay updated on industry trends and best practices in UX design, and apply them to improve the usability and user experience of our tools.

  • Validate or debunk your assumptions by putting your work in front of users.

Requirements

  • At least 3+ years of experience designing for complex applications, such as creative tools, game engines, or 3D software.

  • Experience in UX design and prototyping with Figma, including usability testing

  • Proven ability to effectively communicate user experience research findings and design concepts to partners, gaining their support and support.

  • Ability to draw on your mixed-methods research background to identify research opportunities, build a research roadmap, and handle expectations with collaborators

  • Enjoy solving complex user problems using data and customer feedback to present design concepts and inform design decisions.

  • A portfolio or project showing user-centred designs, demonstrating how you used research and data to inform your decisions.

Bonus if

  • You have experience working with Technical Artists

  • You have experience with 3D software (e.g., Maya, Blender)

  • You have experience working in VFX or Video Games

  • Experience learning new design tools, methods, and building on your skillset, including an interest in how to incorporate AI into your processes

This is a hybrid role in Burnaby, BC.



Acerca de Electronic Arts
Nos llena de orgullo tener una extensa cartera de juegos y experiencias, ubicaciones por todo el mundo y oportunidades en EA. Valoramos la adaptabilidad, la resiliencia, la creatividad y la curiosidad. Desde un liderazgo que saca tu potencial hasta la creación de un espacio para aprender y experimentar, te animamos a hacer un trabajo fantástico y buscar oportunidades de crecimiento.

Adoptamos un enfoque integral con nuestros programas de beneficios, centrándonos en el bienestar físico, emocional, financiero, profesional y de la comunidad para apoyar una vida equilibrada. Nuestros paquetes están personalizados para satisfacer las necesidades locales y pueden incluir seguro médico, apoyo para el bienestar mental, plan de pensiones, días libre pagados, permisos familiares, juegos gratuitos y mucho más. Fomentamos entornos en los que nuestros equipos siempre pueden dar lo mejor de sí mismos en lo que hacen.

Electronic Arts ofrece igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, el color de piel, el país de origen, la ascendencia, el sexo, el género, la identidad de género o su expresión, la orientación sexual, la edad, la información genética, la religión, la discapacidad, las enfermedades, los embarazos, el estado civil, la situación familiar, la situación militar o cualquier otra característica que quede bajo el amparo de la ley. También tenemos en cuenta solicitudes cualificadas con antecedentes penales, de conformidad con la ley vigente. Además, EA adapta el espacio de trabajo para gente cualificada con discapacidades según lo que exige la ley.