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Informations générales

Sites : Madrid, Spain 
  • Lieu: Madrid
  • État:
  • Pays: Spain


ID du rôle
207881
Type de candidat
Regular Employee
Studio/service
EA Studios - SPORTS
Organisation de travail flexible
Hybrid

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

Contract: Permanent.

Location: Madrid (relocation support is provided).

Work Model: Hybrid.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games..

EA SPORTS ignited the passion of college football for millions of fans by recreating the unparalleled pageantry of college football with EA SPORTS College Football, which was a top five sports title in North America. In recent years, college football has become one of the most requested games from their players. Now, they're excited to bring back the glory of college football for millions of college sports fans with EA SPORTS College Football. And with this anticipated title under development, EA SPORTS is looking for a diverse range of talent, who are passionate about what they do.

The Generalist Engineer will be a part of the game live creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities

  • 5+ years of experience in software development either in games or another industry, working on Microsoft, Sony or Nintendo game consoles or other embedded systems.
  • Knowledge of C++.
  • Json and XML, able to read/understand and write.
  • Experience working with online services/servers.
  • Knowledge of REST-based APIs.
  • Knowledge with Action Script and HTML.
  • Experience with 3rd party APIs.
  • Experience with Visual Studio and knowledge of the debugging tools.
  • Experience with source control systems.
  • Knowledge of live development cycles and requirements.

Your Qualifications

  • Roughly 70 to 85% hands-on coding (C++) domain ownership will be expected.
  • Work with 3rd party software APIs.
  • Work with people on a large team both locally and remotely.
  • Use common software engineering design patterns and paradigms.
  • Use and design REST-based HTTP APIs.
  • Experience with live development.