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Descriptions et critères
We are a global team of creators, storytellers, technologists, experience originators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
In this role, reporting to the Executive Producer, you will play a critical part in shaping our future for creators by developing powerful tools to collect, curate, and organize high-quality data that serve as the foundation for training state-of-the-art machine learning models. Your efforts will directly impact the performance, accuracy, and fairness of our technologies.
Location (Hybrid or Remote): Canada (Vancouver, Toronto, Montreal).
Your Responsibilities
The Senior Technical Artist (Sr. TA) develops pipelines, workflows, and technology innovations used to empower new UGX pipelines.
Reporting into the central UGX team, you will work with a variety of customers across EA to build shared and scalable solutions and pipelines.
The main areas of responsibility include developing and augmenting automation scripts and workflows, asset verification techniques, content management systems, and more.
Sr. TAs are expected to assume ownership over any technical issues that arise on their projects and bring them to resolution.
You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.
Your Qualifications:
At least 8+ years of production experience in either film, VFX or games.
A bachelor’s degree (or equivalent experience) in a related field.
Effective at communicating with different audiences: artists, engineers, and managers.
Proficient scripting/programming in Python. (C++ is a bonus, but is not required).
Experience with 2D/3D art packages such as Maya, Photoshop, and Houdini.
A solutions provider, especially as it pertains to testing and debugging technical issues.
Experience with asset management, scripting, and automation is preferred.
A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
Ceci ne s’applique pas au Québec. COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria)
- $115,100 - $161,200 CAD
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.