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Informations générales

Sites : Vancouver, British Columbia, Canada 
  • Lieu: Vancouver
  • État:
  • Pays: Canada


ID du rôle
206405
Type de candidat
Temporary Employee
Studio/service
CTO - EA Digital Platform
Organisation de travail flexible
On Site

Descriptions et critères

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d'expériences, de l'innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together. Come power the future of play with us.


As a Software Engineer, you will report to a Senior Engineering Manager. You’ll join the Integrated Content team at the center of our User-Generated Experiences (UGX) technology for enriching and distributing player-driven content. You’ll engage with different EADP service teams and game teams around the globe to provide outstanding innovation and performance for our upcoming top games.

 This is a temporary full-time position (12-months). 


Responsibilities:

  • You will develop dynamic, responsive, and resilient systems using Java and Scala.

  • You will collaborate with team members, internal customers, and cross-functional teams to gather requirements and contribute to technical design documents.

  • You will identify gaps in existing systems and present performance and process improvements to a team lead.

  • You will work with service teams and game development teams to implement solutions and workflow enhancements.

  • You will design, implement and maintain complex systems and features end-to-end.

  • You will contribute the implementation, maintenance, and evolution of automated testing across a distributed service stack, ensuring reliability and quality.

  • You will provide support to manage and resolve integration issues and live incidents, ensuring smooth operations and game experiences.

 

Qualifications:

  • 6+ years of professional experience programming back-end services.

  • Proficiency with Java and Scala. (Experience with Kotlin or Clojure is a bonus.)

  • Experience deploying and maintaining virtual infrastructure on AWS (e.g. EKS, OpenSearch, Terraform) or other cloud providers.

  • Experience building efficient CI/CD Pipelines.

  • Experience working with Flink or similar streaming platforms is a bonus.

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $115,100 - $161,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.