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Informations générales

Sites : Vancouver, British Columbia, Canada 
  • Lieu: Vancouver
  • État:
  • Pays: Canada


ID du rôle
206406
Type de candidat
Regular Employee
Studio/service
CTO - EA Digital Platform
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

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The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together. Come power the future of play with us.

The Challenge Ahead

As the gaming industry shifts towards a live service-driven model, creating an engaging Ads experience and connecting relevant brands / advertisers to players is the key to EA's success. The AdTech team within EADP's Dynamic Experience group is on a journey to build industry-leading solutions that empower e2e Ads lifecycle management workflows and performant, scalable and available services.

As we expand the Ads business, building a stable and scalable platform is critical to the successes of multiple Ads workflows-- such as supply and demand management, Ads network connection and marketplace, creative lifecycle, inventory management, bidding and optimization solutions, data exchange, tracking, measurement and reporting capabilities.

As a Software Engineer III, you will help drive EA AdTech and vendor solution integrations. You will report to the Engineering Director.

Responsibilities:

  • You will work with cross-functional teams including Content Management & Delivery, Messaging, Segmentation, Recommendation, and Experimentation to streamline the Ads workflow.
  • You will evaluate where and how EA’s live service solutions, studio tech stacks, and vendor solutions can work together and help to achieve both engineering goals and business objectives in an efficient and cost effective manner.
  • You will lead the development of key components of Ads lifecycle such as ads network connection, ads marketplace, data exchange, funnel analysis, measurement and reporting.
  • You will use massive data sets from 20+ game studios to promote a data-driven decision-making process and experimentation culture.
  • You will work with Game Studios, Experience, and Brand organizations to understand their use cases, and drive e2e solutions to meet the requirements.
  • You will work with Legal and Privacy teams to ensure that compliance directives are strictly followed.
  • You will serve as a lead engineer to drive the design discussion and the technical roadmap of specific domains.
  • You will mentor junior engineers.

Qualifications:

  • Bachelor’s or Master's degree in Computer Science/related field or relevant experience.
  • 5+ years of experience in software engineering.
  • Domain knowledge of the Ads industry, including the ads lifecycle such as creative management, inventory management, marketplace, bidding & optimization, data workflow, measurement.
  • Experience in developing, managing, and running 24/7 large scale services that have complex dependencies in a microservice based design, with deep data connection. 
  • Competencies in algorithms, data structures, and software design.
  • Experience building distributed systems to serve concurrent requests on a massive scale.
  • Experience working with multi-cloud architectures to manage data pipelines across vendors.
  • Experience working with online & offline databases, including columnar databases, relational databases or document databases.
  • Experience working with Hadoop, Spark, Kafka, Storm, Flink, Presto, or other data streaming and processing systems.
  • Experience leading projects to deliver impactful customer experiences, including close collaboration with product managers, and directly working with end-users.

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $115,100 - $161,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche globale pour notre programme d’avantages sociaux en nous concentrant sur le bien-être physique, émotionnel, financier, professionnel et communautaire afin d’offrir un bon équilibre de vie avec des congés payés, un congé parental, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.