Passer au contenu

Informations générales

Sites : Redwood City, California, United States of America 
ID du rôle
211551
Type de candidat
Regular Employee
Studio/service
EA Studios - Respawn
Organisation de travail flexible
Hybrid

Descriptions et critères

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

VP, Head of Mobile Shooters

 

Who We Are: 

 

At Electronic Arts, we inspire the world to play. From Madden, FC, The Sims, Mass Effect, and Battlefield to Apex Legends and Star Wars, our games connect hundreds of millions of players around the globe. We are a collective of creators, storytellers, technologists, and innovators shaping the future of entertainment. We take bold risks, experiment relentlessly, and dream big—together, we are reimagining play for a connected, digital-first world.

 

The Opportunity:

We are seeking a Vice President, Head of Mobile Shooters to define and lead EA’s next generation of mobile shooter experiences. Reporting to the EVP & Group GM of Respawn and Battlefield, this is a pivotal leadership role, responsible for crafting the vision, strategy, and execution of our shooter portfolio on mobile, including expanding existing franchises into new markets and introducing innovative new titles that complement and enhance the product strategies for our shooter category..

This leader will champion modern mobile game development practices: AI driven development and live services, community-driven engagement, cross-platform synergy, and social ecosystems that allow players to not just play, but watch, share, create, and connect.

You will be accountable for driving the long-term success of our mobile shooters, balancing creative ambition with sharp business execution, and delivering unforgettable play experiences to players worldwide.

 

Key Responsibilities: 

  • Set the vision: Define a bold, player-first strategy for EA’s mobile shooter portfolio that contributes to the ecosystem flywheels while fostering new opportunities in emerging genres.
  • Grow Global Markets: Develop strategies around how the IP's can leverage the mobile platform to expand franchise reach into global markets starting with Japan, China and SE Asia. 
  • P&L Ownership: Lead portfolio planning, balancing investment across live operations, franchise expansion, and new IP incubation.
  • Champion live services: Build games designed for longevity—cultivating strong communities, ongoing content updates, social/competitive features, and sustainable monetization.
  • Build and inspire teams: Attract, retain, and mentor world-class mobile talent across design, production, product management, and live ops. Create a culture of creativity, data-driven iteration, and operational excellence.
  • Collaborate globally: Partner across publishing, regional markets, platform partners, and cross-functional teams to deliver innovative go-to-market strategies and maximize reach.
  • Innovate with intent: Stay ahead of industry trends (e.g., cross-play, UGC, streaming, esports, Web3, AI-driven personalization) and ensure EA is positioned as a leader in the evolving mobile shooter ecosystem.
  • Champion inclusivity: Build an environment where diverse voices are heard, and inclusive play experiences are prioritized for a global audience.
     

What we are looking for:

  • Proven leadership: 15+ years of experience in gaming or entertainment, with a track record of leading large-scale organizations and delivering successful live service products (mobile experience strongly preferred).
  • Portfolio expertise: Demonstrated success managing multiple products, balancing long-term vision with near-term execution.
  • Mobile-first mindset: Deep understanding of the mobile ecosystem, including player behaviors, monetization models, UA, and the global marketplace.
  • Community builder: Passion for fostering strong, engaged communities through social systems, influencer ecosystems, and creator-driven growth.
  • Strategic operator: Ability to balance creativity and business rigor—using data, insights, and player feedback to guide decisions.
  • Inspiring leader: Exceptional communication and interpersonal skills; proven ability to motivate high-performing, distributed teams in a fast-paced environment.
  • Inclusive and authentic: Committed to diversity, equity, inclusion, and building teams that reflect the players we serve.

 

Who you are: 

You are a resilient, forward-thinking leader who thrives at the intersection of creativity and business. You understand the nuances of the mobile ecosystem, the power of player communities, and the complexity of operating live services on a global scale. You are entrepreneurial, collaborative, and fueled by a passion to shape the future of shooters on mobile. Above all, you’re committed to building experiences that inspire and connect players around the world.




US COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


BASE SALARY RANGES

    • California (depending on location e.g. Los Angeles vs. San Francisco):
      º $300,000 - $360,000 USD Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

 



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.