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General Information

Locations: Vancouver - Great Northern Way, British Columbia, Canada 
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America


Role ID
213480
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. As a collective of creative developers, we have launched some of the industry’s most critically and commercially successful games. We truly love what we do and want to share our passion with players worldwide.


We are looking for a Principal Technical Artist to join our Apex Legends team to help design and deliver future-forward content creation workflows. As a Principal Technical Artist on the project, you will be working within the technical art team’s pipeline group specifically focused on the fielding of requests for new workflows from customers and then working with stakeholders and engineering to design, build, test and ultimately integrate solutions back into the wider art team that you then help support and maintain. Our ideal candidate is able to take on larger projects as they are not just an expert in their technical craft, but is an accomplished project manager who can pull together an initiative, drive its implementation, and carry it across the finish line into production leveraging the wider studio to have maximum impact.


Why Join Us?

  • This role is an opportunity to participate on a future looking team focused on building for the long term health of our customers and game.

  • As a principal you will drive a wide variety of initiatives that will touch every aspect of content creation.

  • This role will have a significant impact on how we make our product - and as a result the wider team and our players.


Core Roles and Responsibilities

  • Collaboration:

    • Meet with end-users regularly to discuss challenges and identify opportunities.

    • Educate the team how to leverage and use the system, set best practices and encourage adoption.

    • Build and drive multi-disciplinary coalitions to go after solutions across organizational boundaries

  • Pipeline and Tool Development:

    • Design, build and maintain art pipelines, custom tools 

    • Automate the testing and validation of workflows.

    • Optimize slow processes and procedures.

  • Technical Support

    • Learn proprietary systems and be able to make them accessible to others.

    • Troubleshoot unknown issues and be on the front line of problem solving sticky situations.

  • Asset Management

    • Help teams transition content from old to newer workflows and when needed, automate adapting the content to meet new requirements.


Qualifications

  • 8+ years of professional game development experience.

  • Expertise in designing and implementing tools and workflows from upstream content creation applications all the way to runtime.

  • High level of proficiency with programming in DCC (python, mel, C#) or similar languages and UI frameworks (Qt).

  • Familiar with third party software we use to make content (Autodesk Maya, Adobe’s Creative Cloud suite).

  • Interest in content creation workflows, techniques and innovation.

  • Has built a large workflow/tool and supported it through the ship of a title (or season).

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $138,700 - $199,900 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco)
    • $160,600 - $249,300 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.