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Informazioni generali

Località: Offsite - Canada ON, Ontario, Canada 
ID del ruolo
207738
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Mobile - PopCap
Modalità di lavoro flessibile
Off Site

Descrizione e requisiti

Siamo un team globale di creatori, narratori, tecnologi, creatori di esperienze, innovatori e molto altro ancora. Crediamo che giochi ed esperienze straordinarie partano da squadre tanto diverse quanto i giocatori e le community per cui lavoriamo. A Electronic Arts, l'unico limite è la tua immaginazione.

WE WANT YOUR BRAINS… PopCap is looking for brainy and skillful people with a passion for making the world’s best games. What’s in it for you? A super-fun environment, rewarding work, and lots of great perks. It takes big, delicious brains to make award-winning titles like Plants vs. Zombies that delight millions of players around the world every day. Are you up for the challenge?

As an Associate Game Designer reporting to a Senior Game Designer, you will create content that aligns with business and design goals with unwavering attention to theme, quality, and the needs of our players.

You are familiar with mobile gaming and free-to-play monetization strategies. You will demonstrate an understanding of games and player compulsion and will be well-versed in games of all types and genres. You will be a die-hard Plants vs Zombies fan with a passion for creating quality, thematic content and features. You are curious, creative, and collaborative. Additionally, you are an advocate of design culture and thinking who excels in a diverse environment.

Come work at an amazing studio and share your passion for Plants vs Zombies with the world!

Responsibilities

  • Play the game and become an expert in the game.

  • Create and tune IP-correct content that yields accessible yet deep experiences for players.

  • Build new units and events for players by using internal tools.

  • Partner with other disciplines to ensure your content and features are delivered to the highest quality.

  • Work within existing systems and expand on them, including integrating feedback from user experience testing.

  • Guide change through research and live data.

  • Quickly prototype design ideas in-game and iterate through playtesting.

Qualifications

  • Are an active player of mobile games, both casual and core alike.

  • Demonstrable content creation skills.

  • Familiarity with F2P games and monetization strategies.

  • Remain current on industry trends, including new game genres, new game design methods, and new platforms.

  • Unity, Git, and scripting experience preferred.