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Informazioni generali

Località: Stockholm, Stockholm County, Sweden 
  • Sede: Guildford
  • Stato:
  • Paese: United Kingdom


ID del ruolo
201782
Tipo di dipendente
Regular Employee
Studio/Reparto
CTO - Production Infrastructure & Engineering
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

We are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown. Yup - It's the coolest job on the planet! 

The Challenge Ahead:

Cloud innovations change the gaming industry landscape every day, adding new capabilities, enabling new scenarios, and redefining the category. Our mission is to provide a reliable, and easy way to develop and operate game servers. Within EA, the Game Server Hosting group builds the critical game server infrastructure that underpins EA's current generation of multiplayer games and fuels innovation of the next wave. We are looking for a Software Engineer to join the team driving our game server platform forward and help ship EA's next amazing multiplayer game. 

What a Software Engineer II does on EA's Game Server Hosting team:

Reporting to the Director of Engineering, Game Server Hosting, your primary responsibility will be to influence the architecture and design of our containerized software and services infrastructure, then drive the delivery of those designs. Most of your time will be spent working with your teammates, planning and creating high-quality services and systems that power and support EA games and their dedicated game servers. You will also spend time working with product managers and team leaders to propose new features and solutions to support EA's Game Server Hosting service. You will contribute to the growth and success of the entire team through active participation processes such as mentoring and code reviews, championing best practices both internally to the team and externally with partners. Here are some other activities we expect of you:

  • Develop creative solutions that address customer requests, deliver new features and fix defects
  • Collaborate with customers and product owners across teams and time zones to create designs that balance priorities and requirements and can be broken down into clear execution plans
  • Develop well-tested code that adheres to peer-reviewed coding standards
  • Drive the debugging of complex and hard to reproduce problems and contribute to post-mortems for unsuccessful releases
  • Drive, communicate, and enforce our quality processes, coding standards, and best practices
  • Understand, own, and educate team members on cross system interfaces and service dependencies
  • Enhance EA's engineering capabilities through tracking of industry, segment, and technology transformations
  • Support and mentor other team members through advice, coaching and educational opportunities and impart problem solving, design, and debugging skills to them
  • Grow engineering teams through recruiting, interviewing, and hiring
  • Think strategically and provide forward looking solutions without prompting 

The Next Great EA Software Engineer needs to have:

  • 3+ years fullstack commercial development experience
  • Proficiency with Golang
  • Expertise with one or more web development frameworks - React, Angular, VueJS
  • Expertise developing RESTful web services or gRPC services
  • Experience working within one or more public cloud providers (AWS, Azure, GCP, etc.)
  • Bachelors' degree in Computer Science or Computer Engineering, MS preferred.

Bonus Experience Points:

  • Hands-on domain experience in cloud operational infrastructure and services
  • Experience with Kubernetes as an orchestration system for large numbers of workloads (1000+ pods in multiple regions)


Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.