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Informazioni generali

Località: Bucharest, Romania 
  • Sede: Bucharest
  • Stato:
  • Paese: Romania


ID del ruolo
206445
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - Quality Verification
Modalità di lavoro flessibile
Hybrid, Off Site

Descrizione e requisiti

Siamo un team globale di creatori, narratori, tecnologi, creatori di esperienze, innovatori e molto altro ancora. Crediamo che giochi ed esperienze straordinarie partano da squadre tanto diverse quanto i giocatori e le community per cui lavoriamo. A Electronic Arts, l'unico limite è la tua immaginazione.

We are EA Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms.


Team

Quality Engineering is a global practice at EA, with teams present in many of our studios world-wide. Our Sports & Racing team is present in studios across US, Canada, Romania, Spain. In Bucharest, the team provides support for EA Sports titles such as FC, F1 and WRC. Through close partnership with Game Developers and Quality Verification teams, Quality Engineers aim to improve the player experience by delivering technical solutions that reduce testing time, enhance productivity and improve the quality verification and game development lifecycle.

Team:

As Software Engineers in the Quality Verification Engineer team, we collaborate with QA and Game Development to develop automation solutions, scripts, and strategies, targeted toward improving game infrastructure and increasing efficiencies in the QV process. You will help ensure seamless consumer experience by focusing on upstream quality and targeting defect prevention and containment by assisting with generation and analysis of testing strategies, improving automation efforts, white box testing, identifying new testing technologies and developing new tools for testing and tracking purposes. As a service provider, you will work directly with our internal customers to achieve agreement and increase satisfaction.

You will report to the local Sports QVE manager, but will also coordinate with the off-site manager responsible for the team.


Responsibilities:

  • Work with QA analysts to identify areas of improvement through new tools and automation strategies (identification and requirements gathering)
  • Develop, test, deploy and maintain automated solutions and services for multiple projects, to support game project deliverables
  • Write and maintain scalable, testable, versioned, and documented code.
  • Perform code reviews and be willing to pair and mentor other team members.
  • Maintain tools, integration, and technologies to support reliable environment.
  • Manage aspects of a tool or service, working with customers and technical leads to achieve our strategic goal.
  • Follow standard software engineering processes and best practices for requirements, design, implementation and testing.
  • Report regular status against assigned tasks and identify project risks.
  • Close communication with internal customers, monitor satisfaction and escalate any issues or improvement opportunities.
  • Set realistic milestones and work towards successful completion.
  • Participate in knowledge sharing sessions and increasing knowledge of existing tools, automation and testing processes.
  • Provide debug support and technical expertise to QA teams and game software engineers.

 

Qualifications

Technical skills:

  • Intermediare level professional experience with C#
  • Bachelor’s studies in Computer Science/Software Engineering or equivalent industry experience
  • Experience with Agile (Scrum) development methodologies
  • Experience with version control, e.g., Git, TFS, etc.
  • Preferred knowledge in gaming consoles or embedded systems