- Sede: Vancouver
- Stato:
- Paese: Canada
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Descrizione e requisiti
Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Architect to join the Tools Development and Automation team supporting BioWare, Motive, Cliffhanger, Maxis, Full Circle and Mobile.
You will work with Quality Assurance and Game Development teams to create tools and technical strategies. Our goal is to improve automation infrastructure and increase efficiencies in the Game Development and QA processes.
You will report to the Group Technical Director and will help develop an in-depth understanding of product designs, use EA proprietary tools to create unique automated tests, form test strategies to implementation of technologies, and will think laterally to identify requirements, roadblocks, or efficiencies.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry!
This role is open for hybrid work from our Vancouver offices or remote from Canada.
Responsibilities:
Create multi-tenant tools and systems meant to support all titles from our 5 partner studios
Use modern software engineering processes and best practices for requirements, design, implementation, and testing.
You will work with all disciplines to gather requirements, collaborate on solutions, and implement.
Measurably improve process and best practices to achieve targets across a small team of engineers.
Design, author, test, and deploy automated tests to cover all test scenarios.
Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies and propose and apply your creative or technical solutions.
Qualifications:
7+ year experience in a hands-on development role (C++, C#).
Experience developing Saas tools and products.
Familiarity with modern deployment and cloud solutions
Contributor to technical architecture and design documents for small/medium sized features
A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.
Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.