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Informazioni generali

Località: Montreal, Quebec, Canada 
ID del ruolo
209334
Tipo di dipendente
Regular Employee
Studio/Reparto
CT - Creative Innovation
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.

We exist at EA to deliver and foster inspiring innovation for our games. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners. We publish and present our research at academic conferences and at industry events. We pursue long-term applied research yet stay relevant to the present by delivering artefacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.

We are looking for a Technical Producer to facilitate R&D and lead productization of our latest projects, delivered in collaboration with EA's games and central teams.

As a technically-minded producer, you will be the liaison between our R&D organisation and the teams across EA - game teams, engine, and central teams, representing SEED as we work together and deliver artefacts of the research. You will also collaborate with partners including Comms, Legal, and external vendors. Identifying and removing R&D and production obstacles and empowering others is crucial in this role, and something you excel at. Working with researchers to tell the story behind the value of the work to facilitate adoption and productization is primordial. Your unique position allows you to storytell and advocate for the team's portfolio of projects, highlighting the value of the work through the relationships you will build across the company. You know how to get messages across in a succinct and relatable way. You are collaborative, communicative, and focused on building relationships. You excel in partner management and connecting individuals to maximise outcomes. As the producer at SEED, you will support projects to the finish line when they move from the R&D workbench into games, engines, pipelines, and central tools.

This hybrid role requires you to be onsite three days/week at our EA office in Montreal, Quebec, Canada. You will report to our Production Director, as an individual contributor. Being in Montreal enables you to collaborate across time zones; our team is distributed across the North American West Coast to the East Coast and Europe.

Responsibilities

  • Work across SEED, representing the team when collaborating with game and central technology teams throughout the delivery of R&D projects. You will help guide the process of integration of SEED technologies to enhance EA's games, engines, tools, and workflows, delivering solutions and value.
  • Remove obstacles so that the team can focus on applied research.
  • Help research leaders plan demos, the production lifecycle of experiments, and technology artefacts. Be able to define the main metrics for success, even though projects can be speculative or experimental.
  • Maintain a close relationship with our game and central teams to understand their challenges, pain points, and plans around innovation and their strategic needs. Identify opportunities to address them with applied research projects. Maintain relationships and guide progress across Legal, Comms, and Marketing.
  • Socialize the vision behind SEED's portfolio, telling the story and illustrating how projects align with and enhance EA's goals, growth and maintain a competitive advantage in the gaming industry. Identify opportunities for innovation at the intersection of creativity, game development, and novel technologies through the relationships you will build with other producers at EA.
  • Understand the rhythm of business for a large, global game publisher and individual game and central teams.

Qualifications

  • 10+ years of experience in AAA game development as a Producer on game or central technology teams in a medium-to-large game development environment.
  • Skillful storytelling, distilling complex technical concepts into stories that resonate with a variety of audiences, from technical people to senior executives, to lead understanding and action.
  • Conflict resolution skills, with an ability to put yourself in the mind of the customer and the ability to mediate risks and roadblocks.
  • Experience collaborating with technical teams and delivering products.
  • Comprehensive knowledge of game development and related technologies.
  • Understanding of the games industry and the evolution of technologies as they relate to developer and player experiences.
  • Open to travelling for team visits across global EA studios.
  • You are passionate about video games.

If you're ready to join a team that's pushing the boundaries of what's possible in our industry, SEED is the place for you!

To learn more about SEED and our impactful work, check out https://seed.ea.com/



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.