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Descrizione e requisiti
Development Release Engineering - Build Software Engineer
DRE are EA's global build automation specialists. We work with internal EA teams by providing services related to Build Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure.
You would join DRE supporting The Sims franchise as a Build Software Engineer. The position is hybrid remote/in-office and you will report to the DRE Sims Technical Director.
Responsibilities:
You will work with our internal customers to design, and implement new automated workflows
You will monitor our solutions to ensure they are running as expected, and debug and fix any issues found promptly, while communicating with our partners.
You will identify gaps/toil within our workflows and implement automated scalable, reliable and repeatable solutions
Qualifications:
3+ years of experience as a software engineer
Object-oriented/scripting languages (e.g. Python, Groovy, C#, Java, or Ruby)
Implement CI/CD pipelines (e.g. Jenkins, GitLab CI)
Source control management tools (e.g. Perforce, Git)
Configuration management tools (e.g. Chef, Ansible, Terraform, Packer)
Cloud platforms (e.g. AWS, GCP, Azure)
Containerization technologies (e.g. Docker, Kubernetes)
Secrets management tools (e.g Vault)
Artifact repositories (e.g. Artifactory, NPM, NuGet)
Virtualization environments and tools (e.g. VMs, vSphere)
Data and Observability tools (e.g. Splunk, Grafana, New Relic, Open Telemetry)
Agile familiarity
Collaboration skills