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Informazioni generali

Località: Austin, Texas, United States of America 
  • Sede: Austin
  • Stato:
  • Paese: United States of America


ID del ruolo
211001
Tipo di dipendente
Regular Employee
Studio/Reparto
CT - Security
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Security Software Engineer II

Location: Austin. On-Site/Hybrid.

Requisition Type: Regular Employee

Job Requisition: 

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Join us in driving the next revolution in games.

[1] The Security Software Engineer II reports to the Director, Security Software Engineering in the SPEAR Automation team. Part of the Secure Product Engineering & Anti-Cheat Response (SPEAR) department at EA, the SPEAR Automation team builds tools that directly protect fair play across our games.

In this role, you’ll focus on EA’s internal gameplay integrity platform. The platform is used daily by gameplay analysts to review data, detect suspicious behaviour, and take decisive action that keeps Battlefield and other EA titles fair for players. You’ll design and implement new features, improve usability, and help modernise its technology stack.

This is a hands-on development role: you’ll spend most of your time writing code, solving problems, and working closely with analysts and security partners to build a product they can rely on. Your work will have a visible and meaningful impact on protecting fair play for millions of players worldwide.

Responsibilities

  • Develop and enhance EA’s gameplay integrity platform used by gameplay analysts to keep Battlefield and other titles fair for players and free of cheats
  • Build intuitive and responsive front-end features that enable analysts to review gameplay integrity data quickly and accurately
  • Design and maintain scalable back-end services and APIs that integrate with other EA systems
  • Collaborate with gameplay analysts and security teams to understand workflows and translate them into effective product features
  • Monitor and improve performance, reliability, and usability of the platform
  • Contribute to the product roadmap by suggesting improvements and new capabilities based on user feedback

Requirements

  • Strong experience with front-end development using modern frameworks (Angular or React a plus)
  • Solid back-end development experience with Node.js or Rust (or equivalent) for building APIs and services
  • Experience designing, querying, and optimising relational databases (e.g. PostgreSQL/MSSQL); familiarity with non-relational stores (e.g. DynamoDB) is a plus
  • Ability to create clean, well-structured APIs and integrate with third-party/internal systems
  • Strong troubleshooting and debugging skills, especially in complex web applications
  • A product mindset – cares about usability, user experience, and building tools that people enjoy using
  • Proficiency in at least one general-purpose language (e.g. Python, C#, or Java)

Desirable

  • Knowledge of containerisation (Docker, Kubernetes)
  • Familiarity with cloud services (AWS, GCP, or Azure)
  • Experience with CI/CD pipelines and Infrastructure-as-Code
  • Understanding of secure development practices and software development lifecycle (SDLC)
  • Interest in application security and fair play in games
  • Degree in Computer Science, related field, or equivalent experience
  • Passion for gaming and fair competition




Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.