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Informazioni generali

Località: Vancouver, British Columbia, Canada 
ID del ruolo
211865
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Studios - SPORTS
Modalità di lavoro flessibile
Hybrid

Description & Requirements

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Senior Animator - A-Team


Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Team Overview:

Meet the A-Team: an innovative Character Animation Research Team based in Vancouver, British Columbia, with talented remote members spread across North America.

We are a cross-functional, applied R&D team, strategically positioned in EA to drive and disrupt the future of character animation technology. We are a self-motivated, collaborative team, empowered to constantly explore and leverage the latest innovations across the fields of animation, rigging, physics, and machine learning. Our technology has been used to create next-generation gameplay realism across EA titles including FC, Madden, NHL, UFC, Battlefield, and many others.  

Join us in shaping the future of how games are made!

Senior Animator 

We are searching for a talented and experienced Senior Animator to join the A-Team. Our ideal candidate is, like us, passionate about advancing games in a collaborative environment with a team of veteran developers. The ideal candidate will possess a strong problem-solving mentality and be fearless in the face of new technologies and tools. You will be responsible for driving the design and development of animator-first DCC tools and Machine Learning initiatives. This includes providing guidance & imagining the future of industry leading animation tools & workflows, crafting high quality animations, and building prototypes to showcase the awesome innovations we develop. This is not a rigging position.

Location: 

Vancouver or remote in North America

You will...

  • Work side-by-side with engineers to develop new animation solutions across DCC and Machine Learning.

  • Design and implement cutting edge animation tools/pipelines for animators and designers in the digital content creation space.

  • Work side-by-side with UX designers to guide the UX of these tools, in service of the broader animation community.

  • Provide visual feedback on R&D projects in other focus areas, including procedural runtime systems and rigging.

  • Review the animation results generated by AI models, and provide feedback for areas of improvement.

  • Collaborate with partner game teams to solve unique animation challenges.  

  • Design and create high quality technical demos utilizing our team’s technology.

  • Be a leader in the animation community at EA by working with partner game teams to teach our new animation systems and tools, and communicate feedback.

  • Coordinate with QA to validate and maintain the high quality of our animation systems.

  • Create and maintain documentation and tutorials to educate others about our team’s unique technologies.

  • Report directly to the A-Team Animation Director to take advantage of any opportunities you find.

Ideally you will have…

  • 5+ years of experience in AAA game development.

  • Experience creating high-quality character animation for gameplay and cinematic sequences.

  • Experience implementing animation systems directly in-engine, such as state machines, motion matching, and procedural solutions in shipped titles.

  • Experience in building animation tools and scripts in DCC applications.

  • Strong understanding of animation principles and anatomy.

  • Experience developing and maintaining animation pipelines and workflows.

  • Experience with motion capture and retargeting workflows.

  • Proficiency with industry-standard tools such as Autodesk Maya, MotionBuilder, or equivalent.

  • Experience collaborating closely with designers, engineers, and artists.

  • Strong problem-solving skills with the ability to quickly identify and resolve issues.

Bonus:

  • Experience in Motion Matching  and/or Interaction systems. 

  • Experience troubleshooting and debugging runtime animation systems.

  • Experience with web technologies in tool creation or pipeline development;

  • A strong drive to create high-quality tools and workflows that empower others and improve productivity.

  • Thrive in a team environment, pushing boundaries and driving innovation together.

  • Committed to expanding knowledge and skills, constantly bringing fresh ideas and inspiration to your work.

  • Passion for making games look and play great.


Portfolio:

  • All submissions must include a portfolio showing personal and professional artwork.



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.