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일반 정보

지역: Vancouver, British Columbia, Canada 
  • 장소: Vancouver
  • 시/도:
  • 국가: Canada


역할 ID
206687
근로자 유형
Intern - Temporary Employee
스튜디오/부서
CTO - Data & Analytics
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Data Science Summer Intern

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.


At EA, data-driven decision-making is the heart of our game development. We're looking for a passionate Data Science Intern with a solid background in statistical analysis, machine learning, data modeling, and, of course, a love for games and digital innovation.

As a Data Science intern, you’ll work closely with experts in the Data and Analytics team, contributing to machine learning models that power intelligent features across EA’s games. You’ll gain hands-on experience in areas such as recommendation systems, matchmaking, natural language processing (NLP), image classification, etc. 

Under the guidance of an experienced senior data scientist, you’ll receive continuous support and mentorship to enhance your skills and contribute meaningfully to high-impact projects. Your work will directly contribute to AI-powered products that drive insights, improve player engagement, and enhance in-game experience. You’ll have the opportunity to shape features that test designs, recommend content, monitor economies, and create safe spaces to bring players closer together. 

The biggest and single most important aspect that we look for in aspiring colleagues is people who enjoy the joy of discovery.

Responsibilities:

  • Research, design, implement, and validate models. 

  • Perform advanced statistical/machine learning analyses on customer databases and other sources.

  • Manipulate and process data, and create data visualizations to aid in your modeling efforts.

  • Work with game teams/partners (internal clients) to understand their offerings/domain and create data science products and solutions to solve for their use cases.

  • Communicate and present results to business leaders, product managers, analysts, and others throughout the organization.

  • Implement and share new methodologies.

Qualifications:

  • Masters or PhD student enrolled in a STEM major.

  • Experience with applied statistics or machine learning, including topics such as supervised and unsupervised learning techniques, deep learning (CNNs, RNNs, transformers), reinforcement learning, NLP, or time series analysis.

  • Experience using Python and SQL.

  • Experience with PyTorch/TensorFlow, Hive/Hadoop, or AWS/GCP is a plus.

  • Strong communication skills with the ability to create compelling stories for executives.

  • Strong ability to build partnerships and collaboration across teams.

  • A willingness to learn, share, and improve.

  • Ability to drive projects through to completion.

  • Interest in games is a big plus.


We are only considering students who will be enrolled in an accredited Masters or PhD program in the summer of 2025, slated to graduate no earlier than December 2025. Applicants must be legally authorized to work in the US or Canada on a full time basis during the 16-week internship. Visa sponsorship is not available for this position. 



BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
 
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous  relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
      º 65,000 - $70,000 CAN Salary
     
     
     
     
     

The pay is just one part of the overall compensation at EA.  We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).  


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.