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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
208108
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

EA SPORTS is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favourite sports, teams, and athletes. We are creating a team to build a new unannounced AAA EA SPORTS product across platforms. This is your opportunity to join this new team to shape the future of interactive entertainment and create the next great EA SPORTS game.

Character Animation Research Team (known as the A-Team) is a small team based in Vancouver, British Columbia. We are a cross-functional, applied R&D team, strategically positioned in EA to drive and disrupt the future of character animation technology. Our technology has been used to create next-generation gameplay realism across EA titles such as FC, Madden, NHL, UFC, Battlefield, and many others. Most recently, we pioneered FC24’s HypermotionV technology. This puts billions of frames of animation data captured from real world matches at our disposal. We need your help to craft innovative workflows to empower our artists in bringing never before seen levels of authenticity and realism to video games.


We also have tons of fun doing it! Join us in helping shape the future of how games are made!


The Fullstack Engineer will help us build web & cloud based tools for digital content creation in the animation domain. In this role, you’ll collaborate with a multidisciplinary team of engineers, animators and UX designers to build powerful tools that empower artists and developers.


Your Responsibilities:


  • Designing, developing, and delivering novel features for our web-based tool suite, ensuring code written is testable, maintainable, and scalable.

  • Taking ownership of key components within our technology stack, maintaining quality, stability, and performance.

  • Collaborating with A-Team members and game development partners to define technical requirements and integrate innovative solutions into our tool suite.

  • Working closely with UX designers to implement intuitive and effective user experiences tailored to the needs of the animation community.

  • Researching and adopting emerging technologies, frameworks, and workflows to expand the capabilities and efficiency of our tools.

  • Deploying and managing services on cloud-based infrastructures, such as Kubernetes, to support scalable and reliable development.


Your Qualifications: 


  • Strong foundation in computer science principles, including data structures, algorithms, and scalable system design.

  • Ability to write clean, maintainable, and testable code using modern development practices.

  • Familiarity with software development workflows, including version control (Git), continuous integration, and debugging techniques.

  • Experience in front-end development (HTML, CSS, TypeScript) or back-end development (API design, databases, cloud infrastructure).

  • Experience with modern JavaScript frameworks (React, Angular, Vue, or Lit) and/or state management libraries (Redux, MobX/MST).

  • Knowledge of build tools (Webpack, Rollup, Vite) and testing frameworks (Jest, Selenium).

  • Expertise in 3D visualization (Three.js, glTF) and skeletal animation, including understanding 3D math.

  • Knowledge of data visualization tools like D3.js.

  • Backend experience with Node.js, Express, or other server frameworks.

  • Exposure to cloud platforms (AWS, Azure, Google Cloud) and container technologies like Docker and Kubernetes.

  • Experience working with real-time messaging protocols (WebSockets, GraphQL, gRPC, Kafka).

  • Proficiency in additional languages such as Python, C++, C#, Go, or Rust is a plus.


Bonus:


  • A strong drive to create high-quality features and services that empower others and improve productivity.

  • Thrive in a team environment, pushing boundaries and driving innovation together.

  • Committed to expanding knowledge and skills, constantly bringing fresh ideas and inspiration to your work.

  • Passion for making games look and play great.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.