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일반 정보

지역: Melbourne, Victoria, Australia 
  • 장소: Melbourne
  • 시/도:
  • 국가: Australia


역할 ID
202305
근로자 유형
Regular Employee
스튜디오/부서
CTO - Frostbite
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

Senior Software Engineer - Frostbite Architecture

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Architecture

We are looking for a Senior Software Engineer to join the Frostbite Architecture team. This team works side-by-side our engine teams, to design and realize our technical features, and collaborates with our partner game teams in making the most of our technology. A role in Frostbite's Architecture team allows you to have a wide-reaching impact across multiple areas within the engine, and gives you the opportunity to directly impact some of EA's biggest franchises such as EA Sports FC, Battlefield, and Dragon Age.

You will report to a Senior Director of Architecture.

Responsibilities

  • You will collaborate with a distributed team of technical experts and work closely with Frostbite's technology leadership.
  • You will design and architect technological solutions to improve the engine based on strategic need.
  • You will partner with other Frostbite engineers to prove and develop technology for shipping.
  • You will build testable, performant and maintainable code which can be delivered to other Frostbite or EA partner teams.
  • You will produce documentation covering the usage and technological decisions of your work.
  • You will encourage excellence in engineering by providing detailed feedback and mentoring, and always looking for areas to improve.

Qualifications

  • 7+ years of experience in C++
  • Expertise in software design and building creative technical solutions.
  • Experience in systems engineering, engine tooling or rendering systems.
  • Experience delivering enterprise-sized software in an Agile project environment.
  • Strong knowledge of programming fundamentals such as algorithms, data structures and optimization.
  • Experience in the game industry or with a game engine.
  • Good collaboration skills and the ability to work directly with game developers of multiple disciplines.