콘텐츠로 건너뛰기

일반 정보

지역: Bucharest, Romania 
역할 ID
207299
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

EA SPORTS is one of the most iconic entertainment brands – connecting hundreds of millions worldwide to the sports they love through a portfolio of industry-leading video games. Building on an incredible 30-year foundation, we are redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we are taking the largest football club in the world to new heights – and this is just the beginning. With more opportunities than ever to create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC and welcome everyone to the club!

The Role

As an Engineer, you'll develop cutting-edge technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience. Get ready to leave your mark on the next major evolution of EA SPORTS FC!

Responsibilities:

  • Participate with design and development of core systems.

  • Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of a feature.

  • Help drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.

  • Work with designers and producers to translate creative concepts into reliable software solutions.

  • Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.

  • Share progress with your team, reporting to technical leadership and production, collaborating with the wider team and being an active participant in team culture.

Qualifications:

  • 3+ years experience in software engineering, preferably within game development.

  • Strong experience working in C++ software development at a professional level.

  • Experience debugging complex bugs through multiple techniques.

  • Strong knowledge of object-oriented programming and OO design principles

  • Ability to quickly understand existing and unfamiliar code and modify it.

  • Experience communicating and collaborating with multiple disciplines

  • Familiarity with scripting languages e.g. Python, Lua and C#

  • Experience working on PC and either/or PlayStation and Xbox