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지역: Bucharest, Romania 
  • 장소: Offsite - Romania
  • 시/도:
  • 국가: Romania

  • 장소: Bucharest
  • 시/도:
  • 국가: Romania


역할 ID
205603
근로자 유형
Regular Employee
스튜디오/부서
CTO - IT
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That’s why we employ the most creative, passionate people in the industry.

The Challenge Ahead

Reporting to the Senior Manager, Software Engineering as part of Game Creation Engineering, this is a technical role that offers a recognized expert the opportunity to envision and implement enterprise-level solutions to support the Application Lifecycle Management for EA’s game development teams. You will create solution architectures to incorporate custom, COTS and packaged applications together with integrations with products such as Slack, JIRA, Perforce, and GitLab. These solutions are built upon a cloud-first philosophy and use public cloud services from leading providers such as Azure, AWS, and Google. Coupled with the power of the cloud, you will participate in Agile teams to develop applications to support thousands of users.

Key Responsibilities

  • As part of the product team, you will be a key contributor, developing the solution for high-volume, high transaction applications specifically targeted to support the game development teams across the entire global enterprise.
  • You will take part in any negotiations or discussions regarding the necessary requirements and provide feedback to all parties involved.
  • You will participate in code reviews and provide constructive feedback on design and implementation to peers.
  • Report progress and status through regular email or face-to-face communication with appropriate leads/managers.

Job qualifications and requirements

  • 5+ years of experience developing enterprise level software solutions.
  • 5+ years of broad experience working with development technologies including Microsoft .NET (C#), ASP.NET/MVC, WCF/Web API/REST, JavaScript frameworks, HTML+CSS3+Javascript.
  • 5+ years of experience in database development using Microsoft SQL Server or similar RDBMs and related programming data access technologies (ADO.NET, ORMs, OData)
  • 5+ years of experience applying design patterns, methodologies and recognized practices like unit testing, dependency injection, test-driven development, continuous integration, and delivery.
  • 3+ years of experience developing cloud-based applications using PaaS (Platform as a Service) and IaaS (Infrastructure as a Service) offerings from leading vendors such Amazon’s AWS and Microsoft Azure

Additional requirements

  • Experience with development methodologies including Agile.
  • Solid experience with DevOps in a cloud environment, including automation experience and configuration as code.
  • Work in a multi-sourced model using onsite/offshore resources across multiple. And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That’s why we employ the most creative, passionate people in the industry.