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일반 정보

지역: Stockholm, Stockholm County, Sweden 
  • 장소: Guildford
  • 시/도:
  • 국가: United Kingdom


역할 ID
208893
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - DICE Stockholm
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Composed of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what’s forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

This is an opportunity to join us at either our UK or Sweden based studios, Criterion (UK) or DICE (Sweden) - where you will help shape the future of Battlefield! 

Two studios with a rich history of crafting award-winning games with passion and innovation – we offer an inclusive environment where your ideas shine and you can unleash your creativity.

We value collaboration, diverse perspectives, and creating the best experiences for our players - that continues to impact in the world of FPS.

The Narrative Director will be responsible for directing our efforts to create a coherent fiction for our world. The role will have broad influence, from contextualizing our gameplay, to defining the game’s ‘voice’, to directing our writing team to deliver a strong core story.

We are looking for a candidate who is willing to explore avenues that put more of the story into the player’s hands while still delivering on narrative beats that contextualize and motivate the actions of our player and the character they are playing. 

This role will report into the Creative Director, working with the creative leadership to define the Narrative vision for the product in close collaborations with other chapter directors, producers, narrative team members,and other key stakeholders, to develop a high-quality narrative AAA gameplay experience.

 

Responsibilities: 

  • Be a key participant in shaping the themes, tones, and atmosphere of the game’s setting and overall experience
  • Build and direct a writing and narrative design team
  • Set the narrative vision, pillars and strategy for the product.
  • Establish, communicate, maintain and champion the narrative direction for the project, both internally and externally – in harmony with overall creative vision and gameplay goals and structure and ensure that they are executed to the expected quality
  • Partner closely with the other discipline directors and producers to integrate the narrative into all aspects of the game.
  • Find innovative ways to communicate stories through the world that promotes player agency.
  • Support and guide the environment team in researching history, locations, and events to develop the game’s narrative vision and underlying themes
  • Determine the production priorities, high level schedule and eventual scope adjustments with the Producers and other senior stakeholders, to ensure the game is completed on time and within budget.
  • Be a key stakeholder in the casting and recording processes
  • Guide the ideation process as the team brainstorms ideas, characters, quests and narrative structure.
  • Manage senior members of the Narrative team.
  • Mentor and develop others on the narrative and wider design team in narrative design principles and methodologies
  • Collaborate with and lead other game writers and narrative designers to design, develop, and implement narrative gameplay elements.
  • Work with the game design team to develop gameplay features that will support and convey the story
  • Provide regular feedback
  • Support and encourage a mindset of diversity and inclusion not just in the workplace, but in the content we create

Requirements:

  • As a director, you are passionate about quality, innovation, and achieving a highly impactful and memorable player experience.
  • You are focused on creating narrative designs that put the story in the player’s hands.
  • Previous experience as the Narrative Director on AAA game.
  • Significant experience with narrative writing.
  • Significant experience with game design.
  • Fluent knowledge of spoken and written English.
  • Understanding of best practices for creating high quality narrative gameplay experiences
  • Passion for games, and bringing your experience and passion for narrative to help shape the culture of a team. 
  • You are an expert at creative collaboration and collaborative communication.
  • You excel at creating and communicating your vision to various stakeholders and leading strategic efforts with your team. 
  • Your team leadership experience equips you to navigate through challenges, provide constructive feedback, and streamline workflows
  • Experience managing quality, consistency and coherency across a team of creatives and designers
  • Strong knowledge of the competitor landscape
  • Excellent organizational and project management skills




Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.